CAS problem

The logic is, “I’ve never seen a tank in a dogfight but i’ve sure seen a plane in a tank fight”

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yes it would be at most a temporary fix, except it would take more effort than a dedicated tank only mode

if anyone is doubting that CAS is a problem then i invite them to watch this goofy replay, that shows in the later half just how braindead CAS is. there tanks are 1) enganged in a fight with a teammate, and 2) cannot do anything in the first place.
i am literally ruining the fun of every single person involved except for myself. i very casually stole 2 kills from active 1v1 fights.

https://warthunder.com/en/tournament/replay/333259212716226873

I don’t think we should be limited to an event only, as our player base has increased multiple times from the many years back when queue times were used as an argument against a new mode.

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Tank only is a big pipe dream. Gaijin will never add a tank only mode since it will hurt their revenue along with admitting that GRB have a lot of problem , with those directly linked to CAS itself , and they have to fix them. Which they won’t

No one doubt it , is just that to fix the whole problem it would not be easy. Since even SPAA itself is a big problem on it own.

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It might also be very detrimental to their combined arms idea/mode as who knows how many people would flock to TO.

Knowing that to be able to be fully “competitive” in GRB , you will want a line up with with a good amount of CAS/Heli. Meaning you will have to do 3 tech tree for a single nation. A large amount of GRB player would just flock to TO only the moment it drop. That will hurt Gaijin revenue a lot and that seem extremely unlikely.

The best we can do is sort out the SPAA/MAP/CAS problem to the best that we can , cause removing them is not an option. Even tho I also wanted a TO mode , it is simply , not an option

I get where you come from, but we know snail values queue times highly. It’s the reason we can’t get decompression.

If they ain’t even willing to willing to add 0.3 more BR’s, I doubt they’d be willing to split the ground playerbase in half.

I think permanent TO will never happen. But time limited weekly event is within the realms of possibility.

I think the queue times is just a scapegoat that’s pretty much ran it’s course. I don’t know on what servers you play, but on EU you basically find the match almost instantly when playing at or close to peak hours. Sometimes you can’t even cancel the search fast enough.

I highly doubt that increasing max BR to 12.3 would have any negative impact on the queue times.

I experience that too, and I am sure snail would make the point, that it’s their reluctance to do things like decompress / add TO, which is what makes this possible.

Ultimately, I have no idea how severely these things would impact queue times. Whilst I’m sure players like you or I wouldn’t mind waiting longer, potentially even substantially so, if it meant more enjoyable gameplay, I guess whatever info snail is looking at is telling them that a sizeable part of the playerbase wouldn’t be that willing to take the hit.

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Depend on where we decompressing. If it is top tier then the chance of it affecting the queue time is small , most likely no one gonna notice. If we spreading the br out at lower rank (e.g. rank 5 and under) then the queue time is gonna be extremely noticeable due to barely people playing around that , unless peak time.

It is more about what they will have to do , to balance vehicle after they have received their new br placement. That the main reason why they do not want to decompress, even tho I would say that rebalancing them after decompressing their BR wouldn’t be that big of an issue. It just that , why would they do that. When copying a tech tree vehicle then slap a price tag on it , would bring in way more money. Than these Br placement issue

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Sadly it’s pretty obvious Gaijin is doing things their way and our complaints matter very little to them.

Somewhat true, usually it’s from the massive spawn camp problem the game has which is often the maps fault… well that and the teams being allowed to be unbalanced as shit.

The US has the ADATS which you can at least shoot and tanks with for the meager ~90sp it costs, do I see them using that a lot? No lol and while it’s a weaker solution it definitely not useless. People don’t want to counter CAS but they don’t want to suffer the consequences but somehow it’s not their fault lol.

Gaijin gave the players a choice: participate or not to participate in night fights.👇.
image
Why not do the same, but with aviation?

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Oh yes, And any specific reasons for JAS39C in UK techtree to need around 200 more SP to bring AGM65 and 150+ SP to carry any missile?





![dcdb900fa18d247dd93495ff625ebe76|1000x574]
The pictures are here to support,each Aircraft has carried their own IR/TV guided AGMs such as AGM65G/T KH38MT AASM250 SBU64

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I can’t read this language, but it seems like you have alternative cannon belts selected on your Gripen (which cost 178sp on their own), whereas your Su34 has stock belts which don’t have any SP cost.

Non stock belts have absurdly high SP prices for all top tier aircraft. If you select stock belts on Gripen, it will be cheaper to spawn.

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Of course upgraded OSA is better then 2S6.

I don’t want a ground only mode. I just want CAS restricted.

At most teams should be able to spawn 2 helicopters 1 Strike aircraft, and 1 fighter.

The difference between your two posts for the JAS and the SU-34, is on the Su-34 you have a default belt.

On your JAS you don’t have the default belt. That is your problem.

do you have TV or IR mavs in that loadout for gripen, because that looks like TV guided sp cost

and yeah non stock belts do cost a lot to bring