Unfortunately that is what it comes down to. Spaa in top tier more commonly used for countering A2G munitions than planes. The Pantsir is a good example of that. At 10.7 the 2S6 can easily take down mavericks than the plane themselves which is why it’s used in that role.
I’m saying that they can’t be employed the same way as kh38s which is just flying at any altitude and pointing and clicking. Launching mavericks anything farther than 8km and that’s not either a low fly by or a popup attack is guaranteed way of getting it intercepted. It takes that long for them to reach the target.
The point is that your typical 1v1 will never happen and to justify bringing down the SM3 is foolish (with the Kh38) because planes can kill it is foolish. And it shows in the latest BR change. The F-15E and the SM3 are in the same BR.
Sadly that’s not the case with just top tier. I want to destroy aircraft with my AAs, not to target some barely visible radar contacts flying in a straight line. Fun difference between those two is really big and will be yet another reason why AAs aren’t really popular to use.
I haven’t said SM3 should be moved down in BR, I just argued it’s a pretty easy plane to counter if the enemies have any planes up.
To me, whole your comment is wrong!! I’m agree only one part: CAS is too strong.
Bigger maps doesn’t means CAS will be less effective, it’s quite opposite actually… We have big maps in game like Maginot line, fulda e.c.t but CAS have high and thermal vision, so they can see tanks from 15-20 km away, it doesn’t matter how big maps is. City maps provide defence against air to ground missiles, but imagine city map size of fulda and tell me honestly - would you play it?
My point is, only solution we have _ Tank only mode.
It definitely does make it less effective, on some maps you can literally just pop up and know for certain that the entire team is within an easily observable area or cover because the map is just that tiny. No need for taking crucial seconds to scan around for targets or threats, its just all in that spot. On top of that you can easily lob bombs(dumb or gnss) and because the maps like operation metro(cramped) you know you are bound to hit someone.
You know what else they can provide defense against? Surface to air missiles. Take a map like advance to the rhine, everyones visible horizon is very limited on that map except people on top of rubble piles who stick out pretty obviously. Which means any approach with CAS can easily exploit these blind spots.
Maps like Fulda are the gold standard here because they combine these elements, they have buildings to hide behind, terrain to hide behind, trees and vegetation to offer concealment and don’t restrict your view of the sky heavily. They also don’t have everyone clumped together in 1 spawn or 1 tiny map like we see with variations of cargo port or north holland, which just leads to be targeted extremely easily and quickly; any anti-air blind spots are easier to exploit since you can approach position A from a blindspot while position B has the same problem.
Sure they can fly high then you become more obvious and also easier to target while limiting your agility in the sluggish thin air at those altitudes. If you only imagine CAS from the perspective of flying high and spamming FnF and it just automatically equating to racking up kills it’s just the tip of the iceberg, it’s the easiest to counter.
Hell no I’d probably ban it like I did Sweden.
There is plenty of better solutions when you consider them more carefully.
literally this, windex breath players think that larger maps are always the solution without ever considering the consequences of this. CAS more specifically the Su30 are far far more effective on the larger more open maps compared to the smaller city ones.
No you don’t. You know your stats are clearly visible, you literally do not have any CAS for beyond like 8.0. You are just a one spawn andy, complains about CAS because they cant do it themselves. Envy is a deadly sin brother.
yes, literally that is what a lineup consists of, using all aspects of your chosen nation with there unique abilities to gain an advantage over your opponents. CAS is part of that and if you choose not to partake that is your problem, not the games.
Nope… No need to have all aspects, line up doesn’t means to use everything.
But as i said before, it’s pointless to spawn more than one time and that’s why we have so many 1 death leavers:
Bad maps
Constant uptiers
CAS
Just check playercards when see players who left after 1 death, most of them have other tanks or AAs at this BR, but pointless to spawn more.
And to me, forcing people play what they don’t like/want is quite dumb, people are free to play what they like and that’s what we have here, after few minutes half teams are gone. I’m not blaming them, it’s Gaijin fault, players just addapting.
I don’t like CAS, it’s not interesting gameplay for me and nothing can force me to add it in my lineup. (That’s how mostly players think and that’s why we have this situation)