CAS, open tops, and capture points

Been playing the Breda 90/53, which is a very vulnerable vehicle to CAS/Strafe to Mg/HE to everything and well. In a total of 14 games, died to CAS 1 time while finishing the games till the very end. Really enjoyed those 13 games where I drove around without CAS killing me.

Not going to complain about CAS when I die less to them than I do to tanks, that and finishing the match to increase the odds of dying to them just to see if I’ll get bombed the longer I’m on the ground. Did this with the Nashorn, Na-To and still got the same results back then. They may be defenseless and it’s true that they suffer the most due to being easy targets, but I just don’t die to CAS as often as people describe it. If I did die like “every game” to CAS, then I would have issues with it, but fortunately that’s not the case for me.

Summary: 14 games
1 Death by CAS
13 Death by tanks

Yup, nothing to complain or whine/cry about with this result. 👀

One thing I do wish, that for Battle mode at least, partial/periodic capture credit was a thing. Those capture points take multiple minutes with the entire team sitting on them so maybe there could be some capture credit for turning it white that’s half of the full capture?

Same for the “A point” in air sim, since if you take too long capping it it just… disappears. And it’s quite likely to end up with neither side capping it if the lobby has enough fighters on both sides. Say, you get score for milestones of 25%, 50%, 75% captures once per A point so if it ends up expiring, nbd.

Sorry but You really fail to understand the issue players are having.

Just because problem occurs less frequent it doesn’t mean that it is not there. Problem is that tanks cant defend against the air. Just because You didn’t die to it as much as You died to tanks doesn’t mean that the problem doesn’t exist.

The only thing tanker can do is die and spawn later in something else which isn’t the solution. In other topic player showed much more deaths to the air than to tanks (7 to air, 3 to tanks in 22 battles).

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Sorry but, I can’t acknowledge it when it happens less often. That’s just me. I don’t mind CAS as long as I have my tools to counter them.

You can’t acknowledge that tanks can’t do anything to air because You didn’t die so much to it?

Lmao.

If there was a problem that would crash Your game from time to time You would say that there is no problem because for You it would be not as often as for others?

Tools that are there if You don’t use tanks, sure. Only few vechicles that are not SPAA have HE-VT.

Huh? Thats completely different, its not supposed to crash. System needs to run without issues…and that needs fixing if bugs or code errors occure.

Umm im fully aware of that. I’ve been using them.

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But for some it didn’t happen so there is no issue right?

Sorry but saying that there is no issue with tanks not being able to do anything to air because You don’t die as frequent to it is the same as what I have described

Thats because it shouldn’t happen??? Hello? If it didnt happen its running smoothly for them. If its happening to others, we report the problem so they can fix something that shouldn’t be happening.

Like in PvP game one shouldn’t be able to have such advantage that others can’t do anything about it.

What do you do in high tier when an A10 lock on from a mile away? I presume you just blow up right? I mean SPAA may be sharing the map with you or it may not but when you are playing a tank you are not playing SPAA.

If nobody is playing SPAA you are all in trouble.It can’t much of game when that happens.
Lower down ,when the sky is full of planes,sure I can hide but hiding was not what I came for and its not much of a game ,more like an unwelcome break from the game.

It is odd that people say SPAA will counter planes like you drive around with a rapier system on top of your tank.Its a baffling argument.

Why not give all tanks anti air defence if its a game with no basis in history?
At leas give WW2 era tanks AA.

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You talk about stats as if you’re the kind of person who values facts, yet your arguments are against these made-up caricatures that you project onto people you disagree with.

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You do realise posts on this forum need to be made in English?

Apologies, I switched into Australian without realising.

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I’d agree that PvP games shouldn’t have such advantage. However, WT is designed with being able to carry needed vehicles and have line ups thus able to continue fighting to stop certain threats with specific vehicle types etc…that’s why I believe with what I said. It’s why I spawn in multiple vehicles in my matches when I’m having fun and such.

You laugh on what i believe, that’s fine. However I won’t laugh at your beliefs as you have every right to think that way. I’m still neutral with TO modes. Until I start getting CAS to death each game im on where I cannot enjoy my games, then I’ll start crying for TO modes like every other player here who say they get bombed Each Game.

In a way, stats do tell a lot about a person’s skills. But only when they care about having good stats. I cared about my Ho-Ri Production’s stats so I mostly did 1 TD/1 Plane or ODL then move on like he does when he plays the T1E1 (90) and premium Spitfire, but I can’t enjoy full matches like that so I stopped doing it. I cannot do silly things or yolo things because “My stats”, like nah. I’m here for fun while also trying to win and laugh about situations I put myself into.

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The issue is, You have to die in ground vehicle to be able to spawn another vehicle. Thus the ‘line up’ argument doesn’t really work.

I laugh because You tried to say that just because something didin’t happen to You that often then there is no issue with it.

There are players who say that? Where?

Not really, If I cared about my stats they would be much better.

T18E2 is the only vehicle in which I cared about stats.

I agree regarding lineups, Air RB is designed around a sole vehicle. Ground RB used to be very unforgiving with spawn points.

It seems to me at least that the lineups are as much of a design concession, as a core feature.

Well, we just going in circles. But yea, again, died to CAS 2 (18%) out of 11 matches for today in the same Br as last time. I still enjoyed my 9 (82%) other games. I’ll continue believing the way I do for as long as I keep getting these results with all ground vehicles even if you disagree with me. I have no issues with CAS as long I have a weapon to use in my line up.

So far I have no issues with CAS. Cleared the skies and ruined their CAS time.

Spoiler


Like You can get whatever results You do, like 0% deaths to CAS but it is not what is being talked about.

If You like not being able to do anything before losing Your vehicle in spawning in something else, then ok.

👌👍

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I believe your Ho-Ri has the most death to CAS, the longer you survived enemy tank onslaught, the more likely you get bombed by CAS, more enemy kills = more likely to get revenge bombed, or live long enough to see everybody finally earn enough to afford a CAS/CAP, that’s just how most late game has become, I do however get the thrill of not dying until the end of the match and earning that “Survivor”, which I’ve started to see less and less these days as long as I actively play the game.

Also which server do you play? I wanna try stuff incase one server are less populated by CAS mains lol so tired of getting bombed every game