Can you please Fix APHE Overpressure and overmatch? This is getting annoying as all hell

yea a explosion there would kill a tank.

this is how most tanks get knocked out in the real world, disabled and then a crew bails or there’s just a pile of ash and scrap metal depending on what hit it

you can overpressure every tank in game by hitting the bottom of the track no you dont

Exactly why it would be too OP. HE would completely replace APFSDS in CQC.

You really want gameplay to be like this? HE hullbreak 1 shots you from every angle?

Because MBT floor armour is only like 40mm. Russian 125mm HE can pen 42mm. It pens the floor, hits an internal module, then it overpressures the tank.

mine protection mod will actually have a use

probably isn’t an unrealistic thing in the real world, tanks arent exactly urban brawlers to begin with because there’s a dude with an IED or RPG around any corner.

HE gameplay sucks already, id rather it be in a way that I can think “yea fair enough that would absolutely nuke me in reality” HE to the undercarriage, yea fair enough, HE to the top of a conquerers mantlet, nah

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Mine protection already work against HE. They prevent overpressure from HE rounds hitting your floor. (For the most part)

You do you man

I have J’d out when taking a stupidly high amount of damage and not died on several occasions because I know how annoying it is when your shell should have left nothing but a centurion-shaped burn mark on the floor but I’m still alive. I just think its fair play like how I won’t shoot a plane on its airfield in ARB unless its the last guy and I’m being impatient

Oh, don’t forget that if you see 8.3, a Gepard can just Spray N’ Pray into your cupola and you are dead. A vehicle with insanely fast turret traverse and gun laying speed compared to you too.

Though SPAAs being way too good at killing tanks sometimes is another issue.

At least you have a chance of destroying a T-55AM-1 before he can destroy you.

Hell it ripped the turret CLEAN off a Centurion in one test.

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There is also the OTHER test fire at the turret side that vaporized the internals of the turret basically.

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I FOUND FOOTAGE. The Tank museum SHOWED the footage of it ripping the Turret off a Centurion MK1 in testing during the tank fest live stream.

https://www.youtube.com/live/_5cMsW5ZovY?si=EhDdySaP-J7Aq0C2&t=3591

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Ackchuallly the Pzgr.39 is the worse round for the tiger. The normal Pzgr. might have less penetration, but has more explosive filler.

Your point still stands though, the overpressure mechanic needs a rework.

I hate these things, especially M109.
Whats the point of the Tiger II and Panther beefy turret and gun mantlet armor, when the stupid 155 shell just flies against it, and detonates downwards into the hull, killing everyone inside.
I dont think the engineeres back in the day designed their Panzers to be shot at frontally by artillery vehicles that think they are tanks.

“Playerbase said no”? Why are we blaming the playerbase on something that wasn’t even part of that vote?

I really need to contact the tank museum to get the footage for a bug report man

Would not happen irl tho. Plenty of proof of that in the current ongoing war.
And ontop of that, we had one XA-180M crash (not in Ukraine) at 80kmh into a ditch going about 5 meters forwards in the ditch and than slammed into a big rock. Beyond crew injuries, the apc suffered one loss of a wheel and part of the frontal armour was ripped open from weld lines where it hit, about 5x5cm “hole”.
The APC still worked fine, was able to move on its own power and didnt magically explode.

Artillery isnt meant to be direct fire so literally no tank is meant to deal with HE slingers. At least we don’t have a WoT artillery mechanic because I would have left this game too if there was


it even BROKE THE WELDS on the front plate.

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I think this is Conquetor’s issue, sometimes HE and APHE(even from the SPAA could make a heavy damage on heavy tanks)

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Oh look, SIDE SHOT on a Jumbo, literally nothing.

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