i was playing with my new Object 292, i was hitted by 2 APFSDS shells, one was probably not able to penetrate my front armor, but one was fired on my back, and it was almost without any damage and it little bit disappeared, and i am little bit confused if its bug or its only russian bias or its normal with Object 292 :D
btw ignore sound in background xD
and ignore my camo xD
for me too, like when he hitted me, first i was thinking it was HEAT shell, since it was almost without damage, but when i looked on this i saw APFSDS and than i was curious how? how he was able to only made my engine yellow and thats all when he hitted me from back
well, sabots can shatter pretty easily when they go through the armor that way, (especially early sabots) but its likely just a weird one-in-a-thousand chance shot since if they had shot a few inches lower it likely would have gone through your engine and killed you
i do want to add that you should not trust the shot simulation/armor analysis because more often than not it will show something that is irregular for a live match
For example one time i barely missed my shot on the edge of a tank using HEATFS But gaijin just ruined this poor mans life and made my round spall infinitely inside their tank despite it being a miss on the outside
Then i viewed the exact same shot with the analysis through the server replay and it showed it behaving as i would expect it to and did 0 damage
So thats just one of my own examples of the analysis being different from what actually happens in the match
Nothing more satisfying than killing those 12.0 up-armored Leopard 2A7 and Strv122Bs with the 152mm apfsds. I actually carry full ammo on this thing and split 20/10 ap/he often feels it wasn’t even enough.