I set it and no autoban, also 4.5 is worse performance than 4.0 so just bear that in mind when you lose 20% of your fps lol
I’m using preset M with success. But I firstly am using DLDSR (1.78 so I’m turning 4k into roughly 5400x2880). This super sampling barely runs more than 60 FPS on my 4080. On a 4k monitor
But then I use DLSS preset M via the switcher and set the in-game DLSS to performance.
The result is stunning clarity at 120 FPS. And the new DLSS 4.5 magic means little ghosting and artifacts.
Dlss 4.5 looks so bad in WT i tryed and i experienced a significant fps drop still looks blurry
Well they just added DLSS 4.5 in the most recent major update and it looks ass, switched from TAA + SAA 4x to DLAA with everything maxed out including Ray Tracing and it simply looks horrible. Shimmering edges (more of a WT issue to be fair), random frame drops (Justin had the same issue), and blurry vehicles at distances, which makes playing Ground RB hell.
While I’m aware this is just poor implementation in WT and 4.5 looks significantly better in other games, I’m disappointed in the addition. My most anticipated feature in this update WAS the introduction of 4.5…
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For reference, I play on 2.5K resolution native, 5070 Ti, and a 9955HX
