Calling all Pilots Arcade to Realistic: Shaping the Future of Naval-Air Combat in War Thunder

🎙️ Welcome to the iNAVY Roundtable!
In this special episode, top War Thunder players and strategists gather to explore the future of Naval and Air combined battles, with a spotlight on Enduring Confrontation (EC) mode.

🚢✈️ From Arcade skirmishes to Realistic warfare, we break down the current state of gameplay and what lies ahead. We dive into the potential introduction of submarines, naval mines, mine sweepers, and support roles—all of which could bring new depth and tactical variety to EC.

We also tackle some of the most pressing issues raised by the community:

  • Convoys and aircraft carriers, while promising in concept, are currently underwhelming due to poor AI pathfinding, lack of meaningful objectives, and limited player interaction [[1]]

Despite these challenges, the community sees huge potential in EC—especially if Gaijin embraces more dynamic objectives, better integration of air and naval roles, and meaningful support mechanics.

🔍 Topics Covered:

  • Naval-Air synergy in EC: what’s working and what needs fixing
  • Balancing Arcade vs Realistic gameplay
  • Community feedback and Wishlist features
  • Tactical insights from top players
  • Submarines, mines, and support ships: how they could reshape the battlefield
  • The evolving role of team coordination and support mechanics
  • Convoys and carriers: why they matter, and how current mechanics hold them back
  • Pilot progression in Naval EC: why it’s broken and how to fix it

🛡️ Hosted by iNAVY — the voice of the naval community.

📢 Join the discussion in the comments! What changes would YOU make to EC? Should pilots earn more rewards? Should submarines and support ships be added? Let us know!

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Saturday 31st May 2025 2pm GMT+1