Bugged Replenishment of the ammo rack

The French vehicle AMX 50 (TOA 100), a 7.7 French medium tank, is currently bugged. I’m not sure if it affects other vehicles.

As far as I know, the bug occurs like this:

Initially, I had 1 shell in my breach and 0 shells in my rack. I came under attack from a plane, a Me 262 with 4+ guns firing at me, which damaged my breach to a yellow/light orange status, as well as my radio.

After being struck by the plane, the shell in my breach suddenly vanished and despawned. I then had to load another shell in the rack for the autoloader to load it into my breach.

Once I had a shell in the breach, something strange started happening: the shell that was being loaded in the rack kept getting canceled, and the shell currently in my breach kept rolling back, as if it wasn’t loaded. This bug or “rollback” persisted for about 3 minutes. I chose to fire at an enemy tank, but my shell went right through him, causing no damage (like a ghost shell).

After that, another shell was supposed to go into my breach, but it never happened. The autoloader rack had 1 shell in it, but it wouldn’t load.

Please add any other information if you’ve experienced this issue too. This makes the French 7.7 tanks unplayable, as you can’t even override the rack.

Please fix this issue.

Thanks!

This would be better submitted to the bug reports site. Also, would be good if you provided the replay so they can take a better look at it and has a better chance of being fixed.
https://community.gaijin.net/issues/p/warthunder

Sadly on the replay we can’t see the bug of the reloading animation

The replay could contain other useful information that can be used for the devs to replicate the problem to figure out what is causing it, among other info.