[Bug] Aircraft Not Rendering Beyond 1km in Sim Mode – Game Nearly Unplayable

Supposedly not an issue ;)

Support replied (and closed the ticket):


I checked again this situation Community Bug Reporting System , and see that in this case aircraft with green camo on green background. Not looks like error.

there is a change compared to the previous patch, but but thanks to the change, many aircraft became better visible in such cases, and they became more detailed.

If there are any situations that are not similar to this, please file a separate report. With screenshots/video and a replay, and preferably wtr.
if possible. Thank you.


So if anyone finds a good situation to clarify the report, please feel free to open a new ticket.
I couldn’t find a perfect situation to record it, I must confess it have noticed it less lately, but I am convinced it is still there, also other people have talked to me about it during matches.

Remember to post the link to the report here to check if its the same we are experiencing and support the ticket.

Best regards,

~Bogey

1 Like

That is some weapons grade BS.
I think we should talk with Catwerfer, he’s organizing something to help everyone with the HE shell problem, maybe if we help him, he can help us organize some support for this issue.

1 Like

The bug with rendering enemy aircraft has returned. In various situations, enemy planes render at a distance of less than 8–12 km.
Look, the dot becomes invisible at around 11 km.



4 Likes

Bug reported Community Bug Reporting System

1 Like

Just try 55" 4K tv as monitor.
Visibility is perfect at all distances. You can see the trucs in the bases… You can see the the skin of the planes 1 kilometer wide. And the best part - your cockpit have the dimensions of a real one in front of you. Like you are really in.

It took me 10 years to discover this.

No. I play in VR, the visibility is garbage.

After some testing with setting in training flights, I think the visibility issue is related to weather conditions. I see that weather conditions like HAZY, THUNDERCLOUDS, CLOUDY, LOW CLOUD COVER, seem to cause the disappearing issue.

Note that this isn’t players diving into cloud cover, but instead I think the rendering engine when clouds and hazy conditions are enabled, make the planes blend into the background much more than they should. For example, I can see dots from miles out, but when the issue occurs, I will have planes at dogfighting range, just “fade out” into the background even when I’m directly looking right at them. It’s really odd. Then I will often re-aquire them at medium-long distance.

When weather conditions are clear, I can spot planes razor sharp at all distances, from dots, to up close.

There are bots flying in the test flight mode. In simulator battles, the visibility of bots is fine.
I’ve also noticed what you described sometimes, but player rendering works completely differently.

Try playing a custom battle with someone, preferably using an aircraft equipped with radar, and see how it looks.
In my case, the player’s aircraft rendered at around 8–10 km.