I mean some serious changes to BR decompression/reviewing would be cool.
I wish Gaijin would roadmap saying “okay in the next year we aim to do so and so”
I found people were very receptive to the economy change roadmap, and people liked that Gaijin was being open and transparent.
The economy changes for me personally was a huge positive! For me it made the game 75% less stressful to play. The bigger issue it RP rewards tbh. But I’d rather they focus of a QOA update and just bring a ton of popular vehicles up to a current/gold standard by addressing the multi bug reports on them. This would change the gameplay dynamics alone.
One thing I would really like to see as a quality of life change, is that if you have completed a research tree, any RP you gain isn’t just “wasted”. It would be nice if we could use it, or a portion of it, for modification research or something, so that spading vehicles is faster as a reward for completely researching everything in the tree.
If they are doing another roadmap I hope it does have general aims to make the game better for everyone. They really improved the SL economy. IMO it’s the healthiest the game has felt since I started playing 3 years ago. But the RP economy is still lagging in improvements imo.
Just wanted to ask, since it’s not even close to being my normal field of research → Does anyone know why the Challenger 2 has no hull spall liners on the sides of the tank, only on the front UFP?
Thought as much, it’s a shame too. I think the Kevlar vest excuse kind of blows lol
Surely you’d line the entire hull with this thin but effective armor