i take l15a2 as my main shell and some proxy because l15a2 has 5kg more tnt
I could be wrong, but should the ready rack of the GBT not be autoloaded (fixed 6.5 second reload) like the AS90? Currently the reload from the ready rack is tied to your crew skill, pushing it up to a maximum of 8.5 seconds with stock crew.
It isn’t a huge deal, but it does mean you currently need an ace crew to actually achieve a 6.5 second reload ingame
Rooikat 76mm does no damage now, really killed that round.
The CR2 with add on plates gets deleted by the new Pantsir with it’s guns and it’s missiles
Overall not a great update for Britain.
it never did any damage to begin with
And no harrier buff although I tried

Did you make this now
Indeed I did
There’s asking for buffs, Then there’s Corpulent whinging
Alrighty,
The harrier is fine as is.
Well even when you aimed well, it used to do damage now it doesnt talking side shots and causing yellow crew or failing to damage modules.
APDS at lower brs also feels horrible, Cent Mk3, Conqueror rounds all doing very low to no spalling.
My bug report for L15 PF is accepted so we are just waiting on it. For now im taking L15 with some 107PF in reserves (and smokes to troll people)
New Pantsir does that to all tanks now, it’s so OP It should be at it’s on BR of 15.0.
or Gaijin should add realistic NATO side armour values with the CR2 add on armour being immune to all 30mm Autocannons!
But hey why balance the game
AS90 shouldnt be counted as autoloader either. its a loading assist, not full auto
No Tonka buffs either. Still need my hindenburgs
I missed my report being updated somehow, but apparently 9M’s IRCCM will work in front aspect. Will have to try it out and see if its true or not
https://community.gaijin.net/issues/p/warthunder/i/tmSP9xgDcw4T
And…?
So, now we have infantry, is it worth bug reporting air burst “versions” for existing weapons?
I’m wondering if “Blackjax” from DSEI 2025 is the basics for the AJAX 2 ??
Properly modelling the Airburst tactic of shooting the ground just below your target with a HE so it skips and detonates?
though in fairness, we already have a few airburst weapons in game, like the 155mm HE, the proxy is meant for airbursting above the ground (maybe an idea for Artillery to change for the Infantry mode?) or Time fuzed HE on things like the CR3
I’d probably think of bug reporting it when Infantry is a part of the main game, rather than a Beta test. But you could always have a go i guess