For the sake of clarity, new Pantsir missile is not hit to kill, but AHEAD like projectile, that on devs stream was acting just like a normal missile, but with a remote fuze.
I think ozi read the specific wrong, 3 round burst in 13 second don’t translate to a 4.3s reload because the first round is already inside the breach (13:2 = 6.5).
For example the pzh2000 have a burst fire of 3 round in 10s but in game the reload is 5s (10:2 = 5).
because the starstreak separates mid-flight, into multiple projectiles
30mm is the first stage as a whole (3 darts connected+booster)
the Starsteak does have that table, just not available to the average player
max pen is like 50-70mm at booster seperation
That does make sense, we will have to see what they do
According the British Army website the AS-90 can achieve 3 rounds in 10 seconds, so hopefully we see a 5 second reload ingame for the AS-90 at least.
6.5 seconds still isn’t too bad
Ah ok, that still seems a little low but I guess it could be worse
It doesn’t. 1st stage has stable 30mm. 2nd stage has stable 50mm.
So 5 seconds for the AS-90
6.5 seconds for the GBT
Not bad for a 15kg TNT shell
Brave heart when?
Very neat, we deffo need to make sure to report it in the dave server ofc ;) (and ofc, for both the GBT 155 and AS 90)
Otherwise we will end up sitting for years asking and hoping for it to be sorted akin to the G6 issue of ye olde days…
As for reloading, IIRC they said in the dev stream they planned both to have a 4.7 i think it was(?) reload for the 1st stage of 3 rounds or something like that anyway, then a bit slower after but I forget exactly.
Cant wait to clap Tiger 2s lol.
Forgot there’s actually a BAE (OEM) webpage that says the fz for L15 (and L21) is user-selectable “for greater operational flexibility”
https://www.baesystems.com/en-uk/product/155mm-artillery-ammunition
But since I last visited, they’ve gone and added a downloadable .pdf that explicitly says proxy fuzes can be used, and gives L166 as the current “typical” fz used on that shell


L166 itself has a proxy mode among others

Perfect :)
Cant wait to form a arty lineup, AVRE, AS 90, GBT 155, G6, M109 and ofc, Strikemaster for fun.
And now, the song of my people.
These are Height of Burst / Airburst fuses, it’s unlikely that they would be modeled as VT(proximity) fuses (even though they work the same way, where pseudo-random Doppler-noise is radiated and the fuse waits for the waveform to match a known delay, similar to how SARH missile recover range & range rate info).
" When any part of the radio wave front is reflected to the fuze from the target, an interaction or doppler signal occurs between the reflected and transmitted wave. When the doppler signal reaches a predetermined amplitude, an electronic switch activates the explosive train at an optimum distance from the target."

Since they would (should) otherwise need to confer a proximity fuse to the JAGM as it’s necessarily in the same boat.
The M107(PF) is effectively also effective erroneously modeled (considering the response) But I can’t be fucked to report it Since the Devs can just invent statements without proof, and blatantly ignore, or misinterpret evidence to make a case.
The altitude sensor, which measures the distance to the ground, is not a non-contact target sensor capable of detonating the warhead if it misses an air target.
Against ground targets in the game, this type of detonation would be useless. As we do not have infantry in the game against which such a detonation method would be effective.
The method for obtaining altitude above the target is not specified. Given its image, we have no reason to assume that this sensor was capable of responding to an aerial target. Secondly, that it had a circular radiation pattern that would have allowed it to respond to a target while flying past it.
As such, with the current information, this is not considered a bug.
" Targets include tactical armor, boats, bunkers, buildings, caves, personnel in the open, rotary-wing and slow Fixed-wing aircraft, UAS and fast moving non-tactical vehicles."
VT fuzes have always been height of burst fuzes in artillery application. Nomenclature has just changed over the years and “VT” is no longer used - because it was a term adopted to obscure the nature of the fuze when the technology was new, not describe its actual function.
Nobody was using a M532 VT fuze for 81mm mortars, to try and shoot down planes
Fuzes with a PRX mode nowadays are generally labelled as “multi purpose”.
You are right, that the PRX FZ for the M107 and other 155mm and 152mm artillery guns in the game is probably modelled wrong in terms of how they action against non-terrain objects. But that’s how Gaijin seem to think they should work to give these kinds of vehicles some game utility.
And as the OEM manual states: L15 is compatible with any STANAG 2916 fuze. So even if L116 MRF or L166 MOFA isn’t deemed an appropriate prx fz, L15 can accept what ever fantastical prx fz they’ve decided is appropriate for M107.
Sure, but as described they aren’t using any sort of discrimination for a return, as such any return would be sufficient for the fuse to action as long as range and rate requirements are met.
thus, M514(Training use by '94), M728 & M732 would action on detecting the presence of a radar return so The response is evidently erroneous since Aircraft should reflect radar emissions too, not just the ground.
I’m using it to disambiguate between those that would only be capable of performing Height of Burst functionality, and those that are basic VT fuses and so do both
M107 only accepts: Point Detonating (PD), Mechanical Timing (MT) Electronic Timing(ET) or Proximity Fuses (Prox) the list of certified Proximity fuses (no delineation is made between Height of Burst and a proper Proximity fuse, and evidently there is no functional difference, only in the filters that may or may not be present) for Combat as of '94
Are M728 and M732, the main difference is that M728 requires the use of Shells with a Deep Cavity fuse well. Where M732 can be used with either Deep or Shallow though would require a spacing / booster charge for Deep Cavity use to allow for the explosive train to make it to the main charge.
As an aside the MOFA fuse in US service is known as the M782 (not the above listed M728), but to actually function beyond the backup Point Detonation mode requires the M1155 Portable Inductive Fuse Setter to program the fuse which is only integrated on the M109A5 & -A6 for the M109s so isn’t an option for US SPGs any time soon, field guns are separate entirely.
Also; is it known if the UK adopted M795, because I’m building a report to get it added to the M185 (L/39) armed M109s as it has more explosive mass than the M107 and is potentially IM compliant due to the use of IMX-101, so may be useful to have in the back pocket should said mechanic ever be implemented.
Its not so much that its erroneous, its that gaijin used to do multiple forms of proxy/time variable fusing but it was 1) overly complicated, 2) confusing for a large number of players and 3) just annoying to try to learn each and every type and having to learn ranging them properly along with being very hard to do for many.
Mostly its the “old gang” players that would remember it from I think heck, over 7-8 years ago now when it was being done that way? I remember it kind of and it was truly a pain in the backside. If you want a slight, SLIGHT and I do mean slight example of the annoyance, you should take a tank into a test room with another player, get them in a heli, load up a HE-VT, lase the heli and fire and see how the round often explodes too early. Take that annoyance and bump it up 10 fold.
(edit: Heck, IIRC there was even a time where on certain systems like german 88mm TDs where if you tried to use the ranging system to zero out to say, 800m with a HE round the round would detonate at 800m, so you couldnt snipe open tops with HE very well because if the target was just beyond it, it would pre-detonate, forcing you to aim from zero and raise the gun… for those of us who enjoy using our scroll for aiming range… this was pain)
Thus, gaijin converted all proxy/time fusing to be the same automated system of when it gets into range of an enemy (and then, ground added too later when beyond 300m safe zone), as if the crew programmed the munition to do exactly what people are trying to make it do (because IRL crews tend to be trained to do such things).
This has generally been heavily approved of by the community as a whole and seen as “a good and fine improvement” even if unrealistic in part. It also made it way easier to learn to dodge it and ofc, made it way more balanced as everyone had something that was generally the same and no single country would 1) be left out or 2) would have a massive advantage.
U guys are lucky to get the modern rounds.
Gajins choice on who tive the modern ones and who to give the old ones perplexes me
L15’s hardly modern. It was introduced in the late 70s so is 40-50 years old. Probably wouldn’t have been added for the UK if Japan didn’t already have it for Type 99
I think their problem with implementing a lot of other more modern 155mm shells for 52/55 calibre guns is that they’re base bleed, so don’t have normal shell ballistics
Germany should have DM111 though if it’s still being used with PzH2000 - it’s just German-made L15
Well more modwrn then m107 at least.
Just confuses mebthatbthe spgs around the same br range /modernity have such different munition choices. When they all effectively used the same
I know dev server etc, but I assume the ready rack reload etc for the GBT 155 is too high? Isnt it supposed to have a ready rack rof of like 6 seconds to reload or something for the first couple of rounds?
Currently feels like 10 second reload for the ready rack and even sloooower after that…
edit: did a timer, 13 seconds on a basic crew, 18 seconds after your initial ready rack on a stock crew… seems a tad higher then the 3 round burst in 13 seconds and 6rpm on the document…



