Because Brimstone is not simply defeated by generic smoke. Its not even clear if there is any type of full effective countermeasures to Brimstone.
mmW is an entirely different matter to IR. One of they key advantages of mmW is its ability to defeat smoke usage as a countermeasure. Most smoke also does not defeat IR.
Submit a freedom of information request lol.
And yet, we see Kh38; whilst in technicality has countermeasures, in practice they do nothing even under ideal deployment. Not even saying this as someone opposed to Kh 38, but the arguments to permit one without the other still fall incredibly poorly.
Especially on account of the consistent improvements to kh38, which now render it far more threatening of a missile than how your organisation would model a salvo of 4 mmw brimstones. The only plausible argument to present advantage to Brimstone is the difficulty in intercepting a salvo. Except even in that case, the modern AA systems would not struggle on such a slow target.
Kh 38 is not mmW. They do not compare.
Except the argument you are presenting claims a lack of countermeasures.
The Kh 38 has no effective countermeasures, even if you can argue they are technically present. In this facet, they are directly comparable. This is before considering effect on target coupled with the nonexistent counterplay to both.
And yet Hellfire would be? Why not implement the MMW variants, if brimstone can’t be managed?
This information has not already been attempted to be located. Nothing conclusive is currently available.
Im also not sure why you believe nations that operate Brimstone currently in active service are going to openly release by freedom of information the spesifics on exactly how to counter it.
Well what if you asked them nicely! You know, please and thank you, all that stuff!
EDIT: Please is the magic word for a reason!
Its very clear you believe they are and your opinion is set on this. It has been since the Tornado GR.4 blog.
Factually however mmW Brimstone does not compare to Kh 38. So im afriad I can’t help you further here as you have a preset conclusion and this would be a futher waste of time to discuss it.
I’ll offer a brew or too. Im sure they will take it :)
The best you will get and its just there is nothing to stop it
Factually, your argument is based on the perceived lack of countermeasures. This is your argument. I am not so naive as to be convinced by “These are fundamentally different in spite of reality dictating that their effect on the environment I am considering them in is analogous” as you seem so hopeful. Either you are questionably equipped to engage with such a high brow topic, or you are being dishonest regarding it.
[Kh 38 mt launch → Target drops smoke → Target is Lost → Target stays static → Target is hit]
[Kh 38 mt launch → Target drops smoke → Target is Lost → Target moves from position → Target is reacquired → Target is hit]
[Kh 38 mt launch → Target fails to deploy smoke → Target remains static → Target is hit]
[Kh 38 mt launch → Target fails to deploy smoke → Target moves from position → Target is hit]
The only set of these events which does not result in the target being hit and destroyed with Kh 38 is the set where the missile is destroyed by retaliatory means, or physically obstructed. Except even the latter is not a guaranteed reprieve. These same set of events would play out with Brimstone having a MMW seeker, except for the necessity to reacquire the target in the event it was lost, as it would not be lost. Except you would have a notably slower rate of closure, creating a greater scope of opportunity for SPAA to engage the threat, or for the missile to encounter physical obstruction to the target.
Even assuming that by the grace of divinity, it somehow has a more effective launch rate than the Kh 38 and somehow has an effect on target that is not most closely resembling a sodden blanket, it still presents nothing new regarding a lack of effective countermeasures. You either shoot it down, or you obstruct the approach path.
You can just say your company can’t be bothered because of the shorter list of associated armaments with the guidance type and you feel the simulacrum is not worth the development time. But pretending it is a lack of countermeasures is having us on for a laugh given the presence of a missile that demonstrates effectively no countermeasures or counterplay.
It doesn’t work this way unless the smoke was dropped too late.
Having dropped plenty of them, I assure you, it most certainly will hit a target that is static in smoke. The only time it won’t hit a target in smoke is when you couldn’t acquire a target to begin with, and thus it remains on the rail.
There are many reasons why mmW has not been implemented. Countermeasures is one, however the reasons as a whole have been explained in detail before:
You have made your opinions very clear that you disagree with this and thats more than fine for you to hold opinions on that.
Tagging me over and over however when all answers have already been provided to you from the developers isn’t sadly going to lead to a sudden change in the devs answers.
Im going to give you a direct warning here to avoid the personal and direct negative insults you seem keen to throw here.
I have provided you with the facts as they are from the devs. You are welcome to disagree with that and leave your thoughts and views on the content matter as well as constructive feedback.
Getting personal and frankly crossing the line of reasonable constructive discussion however is not acceptable. So please rethink your approach.
Nobody is trying to deprive you of your opinion.
It’s almost like that’s the point of innovation, having an advantage over your opponents.
Theres also no British equivalent to KH38
That was never in question for real world application. However for game balance thats not an ideal at all.
Is this implying the devs have an exhaustive list of tanks that use such smoke grenades?
Kh 38 already creates the balancing problems you’re describing. As outlined previously. There is nothing MMW seekers bring to the table that is not already a problem created by the Kh 38. All it does is create a slow missile with effectively equivalent counterplay to kh 38, except it is in the air for significantly longer to shoot down.
Especially not on a missile that if your organisation’s track record for modeling similar persists, will hit like a wet noodle.