Yeah thats why I thought to come back and ask. You can see my comment on there most likely lol.
I dont think they care by this point friend just look how long the HVM took to be ‘fixed’ or the ch2s ‘fix’
We could always rabble in British fashion to get their attention?

How about we try to equal the volume of whoever got the French AMD in the German tree.
Hello. The fix will be in an upcoming QoL update.
- Rapier Mk. 1E, Rapier Mk. 2 (Tracked Rapier):
- shrapnel count increased more than 8x
- shrapnel penetration and and damage slightly lowered
- explosive radius halved
- explosive offset increased a bit
hopefully this fixes it
Yey, hopefully soonTM then xD
Was about to post the screenshot from gszabis server. Damn you!
…
Here it is anyway for verification and posterity.

I assume that will be in tomorrows usual Wed patching then? ^^
Watch it make it worse lol
Indeed, It’s fixed day.
At least in test drives, I’m getting consistent kills with it.
Its pretty bad thay it took this long for this update vehicle to even be functioning so long after the patch drops
wait does this QOL update fix the ITO90M radar that doesn’t work in ground battles for like 15 days…
nvm they fixed it very nice
I get consistent kills with it in the current test drive lol, sadly it seems to be a wee bit weird xD
Heres hoping still, it was legit the only vehicle in the patch I really wanted to play xD
Rapier — a bug that caused the missile warhead to deal too little damage has been fixed. We’d like to note that the mass of explosives in the Rapier missiles is significantly lower than in other SACLOS missies, therefore Rapier missiles still deal less damage then other missiles of similar calibers
Nice, but still worried about the disclaimer lol.
Played a round, su 25 eating missiles as usual, so err, yeah, sure, lol?
bad luck maybe, but idk xD
edit: seems to be working decent vs anything not an su 25 for me at least, so gone up good so far.
Guess I know what I’m going to be trying to spade today.
Yeah, though so far its been slim pickings on targets, have had games with 6-8 planes at once on my team and 1 guy spawns a plane on the other side xD
So it works?
So far so good, got a fair few kills. Not amazing but works.