Dont know if its just a Canberra exclusive but lately i havent been able to re arm on the af in ground rb. Specifically the 2 4000lbs bomb loadout. anyone else dealing with this as well?
How come the stormer AD has a blazer turret like the LAV-AD but doesn’t share the same traverse rate?
Given that Fox wasn’t moved at all but instead RARDEN is getting changed.
I suspect that Gaijin wants to nerf (“Recalculate”) RARDEN and see how it performs before the Fox is moved in BR.
I saw somewhere people believe that RARDEN was originally calculated by including the SABOT petals in the weight. And doing a quick google search, finding this on the old forums…
But also this…

Forum Post for image reference in case the CONFIDENTIAL scares you
Guess we’ll have to wait and see.
So is it under performing or over performing. and does it even matter as gaijin use a formula so will all this even matter?
At this point, who knows.
It may not be mass either it may be caliber they’re recalculating. If it ends up worse than the crappy 2A72 APDS it’ll be ridiculous. It’s fine where it is, I’d prefer Fox to go higher in BR than the gun to get even more weakened.
Is the Buc S2B another aircraft we need to ban you from so it doesnt end up getting massively Uptiered purely by your player stats :P
judging off the 40mm at 40 degrees at 1500m the shell ingame dosen’t seem too far off
It might be overperforming a little bit, but I imagine it should still be over around 100mm pen flat
As of 4th October this should be fixed, since it is a new loadout, you might have to manually purchase the bombs.
Reject CCIP(bucc, saab 105), embrace 4,000lb
Starstreak video
you got the source for that?
Nah i stole permanently borrowed it from somewhere, so no idea what the source is.
Disagree fundamentally, even in downtiers it doesn’t stand much of a chance of outrunning anything, nevermind at its tier. It is essentially dead, because the main role it occupies (bombing) is basically impossible, and it doesn’t have the arnament to really do any air to air work - Look at the Yak-28B. Faster, has a gun! Yes it has less CMs and less bombs… but it’s fast enough that it doesn’t matter, since it stands a reasonable chance of being able to get bombs off, and can evade/outrun.
Then again, spare a thought for the Canberras who are 8.3 who have to face F-104s and MiG-19s in uptiers (very regular now)
yeah, so the bare minimum, doing a bit of “back of a napkin maths,” according to 40mm of pen at 45deg at 1000m, from my maths that would need 56.6mm of flat pen at 1000m. In game it manages 69mm of pen as is, but the flipside to that is that 56.6mm value is a bare minimum
However, of course, that’s assuming everything is “normal” - in other words, someone’s going to (rightly) point out my maths is blatantly wrong, that i haven’t considered about 15 different factors lmao
Edit: Spellcheck
If your only real justification that it should be lower is it cannot out run anything, why not stick it with the Me-262’s? Out running stuff isn’t enough to make something worthy of a lower/higher BR, as you well know something has to be the quickest. Just because its not your aircraft doesn’t mean its unfair…
Yeah the Yak-28B has a gun, sure, take it out of a dogfight let me know how useful that gun is for you. You’d get as much success as swapping one pylon for a rocket pod and using that rather than a gun.
Just took it out 1 and half bases, stayed with the team for added cover easy game?
14 games back to back, tell me when am I supposed to start struggling?
That would be all well and good, but the point is it is essentially fish food. It cannot get anything bombed, no ground targets, no bases, nada, because they’ve either been bombed by your faster teammates, or you’ve been intercepted, hit and shot down before you’ve made it there. The whole “it’s not able to outrun anything” thing wouldn’t be an issue if it wasn’t facing Mach 2 Interceptors at it’s BR. and sure, they’re rarely if ever going to get to Mach 2, but they’re going a hell of a lot faster than you tootling on down at Mach 0.95.
Your only counter is to do something completely unexpected, go pretty much the whole way round, or sit on the runway for a couple of minutes. I don’t know what god tier MM you got, but my entire experience with the Bucc recently is:
Launch → Get Intercepted → Die
Launch → No bases → loiter for half an hour waiting for them to respawn
Launch → Go long way round → above
Launch → Go long way round → Get Tunnel visioned by some nutcase who can’t fight normally → Die/Run away → no bases hit, get no rewards, time wasted.
The Buccaneer’s advantages irl of running at that speed for long duration, far longer than an interceptor can sustain, is completely meaningless because you don’t get any of the allowances of an irl sortie. The fighter and interceptor knows you’re coming. He knows exactly where you will bomb, and he knows pretty much where you’ll be coming from, and he launches at the exact same time as you, and most critically, he is faster than you. He will get to the middle of the map before you do. I don’t mean to lecture you but it seems like the obvious problem is said undertiered interceptors (F-104, MiG-19, MiG-21 (early), Lightning F.6, and probably some others.
Now, seeing as Gaijin are being intransigent, and have thus far ignored any community feedback to suggest that any of these get moved up, and instead they’re moving planes down… why not the Buccaneer?
Yak 28 can at least kill something on its own terms, it can actually kill someone in the head on, from the side with relative ease, because it has a gun, whereas the Buccaneer you either need to thread the needle/do some wild ass calculations or get to point blank range and score a direct hit with a rocket, or you need someone to practically fly straight and level for you to employ an AIM-9B.
I’ve had much more success with the S.2 bombing convoys rather than the bases, as they’re often ignored by the team, especially on maps like spaceport where you can hide behind the mountains. I’ve found this works best with the 28x540 lb bombs dropped individually. However this means that your only defense is staying low and a 1sec fuse delay to drop and destroy a close following fighter.
Your rebuttal? Given you set the standard as “impossible”.
This is my play style with the bucc. Getting thunderer with it is very easy. Getting kills with bombs is also very funny if you have someone on your tail.
The buc is great, no questions asked. The problem i have is the fact people get to bases quicker than you most of the time (not all of it of course). But it does mean you have to sit around waiting for bases to respawn, now it used to be okay but gaijin nerfed the respawn times of bases to something like 5 minutes… Im a bomber man myself but even that amount of waiting makes it incredibly mundane as you still have to keep out of the way of the enemy.
Instead of moving down i just say either add more bases or at least spread them out like a normal ec map. There shouldnt be all 4 at the centre of the map effectively nullifying the bigger maps uses. More bases spread out would give us more chances to bomb and have a bit of fun, if gaijin think we would get too much rp/sl, i would acept them nerfing the rewards if it meant we got a more stable amount of rp/sl rather than going a couple games where u get nothing due to an f8 deciding you would be a nice kill to one where you get 10.0 tons of base damage (which i have done as its why i have a talisman on my bucc).
Without ccip it would also making bombing convoys even more of a chore than it already is…

