British Weapon Systems - Technical data and discussion

Even before the buffs the Harrier IIs were pretty good, now they’re great.

It’s a shame the buffs weren’t in the changelogs, as most people genuinely just don’t realise they got buffed. The 9.7 Harriers are absolutely amazing atm and nobody seems to know.

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Yes they are practically untouchable if you know their strengths. In a down tier its a little unfair lol.

Wonder how long till people realize and complain.

I have been consistently gunning down the F-5 and MiG-21 when before they where my worst nightmare.

A pity that it’s still outputs four times as much heat apparently.

Or more lol. Males playing it a little bit frustrating.


Truely the best GRB 10.3 line up, who needs cap or tanks when you have SAMs for days

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Definitely not updated, took 6 missiles to critical and aircraft and 4 to knock out a drone… Which still had to crash as it still wasn’t damaged enough to count as a kill prior.

Dear Gaijin, how on earth do you expect me to use this gunsight.

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Made it for the pommies, drink enough and it’ll eventually look accurate enough.

Is sad also the line thickened is really distracting

The fox and scimitar getting their traverse speed halved because one guy made a bug report about how he “feels” it isn’t right whilst also admitting he doesn’t have any evidence for his feelings. Reminds me of pic related, must’ve just been very high quality “feelings” or the threshold is subterranean when it suits.

Both funny and sad at the same time.

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This video about the issue with the Rapier is interesting. He reduces the trigger radius from 4m to 60cm, yet the problem still persists (00:53). The missile only starts working better when increasing the number of fragments (01:50), which is currently way too low

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Increasing the fragments completely makes sense as its a blast-frag warhead, hopefully gaijin take note

Pretty funny that a youtuber fixed it before Gaijin…

Feels like gaijin increased fragmentation slightly on rapier as I have managed to knock out enemy air in GRB (though often kill taken by others), but I have noted the missile seems to do nothing to enemy armour now?

Gaijin nerf its limited anti tank ability?

Idk man, I failed to kill a milk truck with it. Seems fine imo

I haven’t seen any changes in the datamines

On the first day it was released I shot a Tunguska, which has like 8mm of armour, in the face and it did nothing. Its completely useless against tanks lol, the 50mm pen figure seems to not work in practice.

Just took the Rapier into test drive, it took 5 missiles to take down the IL-28 with the direct hits, I dont think anything has been fixed.

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Hi @Smin1080p_WT. Any updates on these two bugs affecting the Tracked Rapier since its release: Rapier MK.2 severly lacking damage and Tracker Rapier missile not guiding over frontal arc? They’re making the vehicle nearly unplayable.

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I was tempted to ping Smin but thought better of it xD

Yeah, its really annoying how such arguably vehicle breaking/ruining bugs are continuing to be an issue. I would think that this kind of thing would go to the top of the list to fix tbh. Whats the point of having a new vehicle you literally cant use for at this point a week(?) and likely weeks after release?

I know priorities etc etc, but outside of the sparrow crash bug I dont know of any real game breakers this patch.

Also, I would say perhaps we need a report on the anti tank capacity of the missiles too maybe, due to them having effectively no damage close in vs enemy armour.

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This is ridiculous the Harrier even when throttling don still struggles to evade IR missiles.

6 Flares 50% throttle and the missile still tracked.

There is so much more wrong with it, its just sad.

Hello

Damage has been resolved internally. It should appear in a future update.

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