British Weapon Systems - Technical data and discussion

This video about the issue with the Rapier is interesting. He reduces the trigger radius from 4m to 60cm, yet the problem still persists (00:53). The missile only starts working better when increasing the number of fragments (01:50), which is currently way too low

8 Likes

Increasing the fragments completely makes sense as its a blast-frag warhead, hopefully gaijin take note

Pretty funny that a youtuber fixed it before Gaijin…

Feels like gaijin increased fragmentation slightly on rapier as I have managed to knock out enemy air in GRB (though often kill taken by others), but I have noted the missile seems to do nothing to enemy armour now?

Gaijin nerf its limited anti tank ability?

Idk man, I failed to kill a milk truck with it. Seems fine imo

I haven’t seen any changes in the datamines

On the first day it was released I shot a Tunguska, which has like 8mm of armour, in the face and it did nothing. Its completely useless against tanks lol, the 50mm pen figure seems to not work in practice.

Just took the Rapier into test drive, it took 5 missiles to take down the IL-28 with the direct hits, I dont think anything has been fixed.

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Hi @Smin1080p_WT. Any updates on these two bugs affecting the Tracked Rapier since its release: Rapier MK.2 severly lacking damage and Tracker Rapier missile not guiding over frontal arc? They’re making the vehicle nearly unplayable.

3 Likes

I was tempted to ping Smin but thought better of it xD

Yeah, its really annoying how such arguably vehicle breaking/ruining bugs are continuing to be an issue. I would think that this kind of thing would go to the top of the list to fix tbh. Whats the point of having a new vehicle you literally cant use for at this point a week(?) and likely weeks after release?

I know priorities etc etc, but outside of the sparrow crash bug I dont know of any real game breakers this patch.

Also, I would say perhaps we need a report on the anti tank capacity of the missiles too maybe, due to them having effectively no damage close in vs enemy armour.

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This is ridiculous the Harrier even when throttling don still struggles to evade IR missiles.

6 Flares 50% throttle and the missile still tracked.

There is so much more wrong with it, its just sad.

Hello

Damage has been resolved internally. It should appear in a future update.

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Out of curiosity. What was the issue?

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best thing i’ve read all day

Rapier Mk.2 incorrect maneuverability
https://community.gaijin.net/issues/p/warthunder/i/KYXFCd7gVM6o

3 Likes

Much love, really wanting to use it and cant wait ^^

Im glad i knew this would happen so didn’t grind for it quickly. What was the issue?

@Gunjob

Is there an internal bug report for Buc S2 (and maybe Buc S1?) recieving the Blue Parrot Radar currently modeled on the Buc S2B?

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Only the one buc has a functioning radar lol.

So many issues not much time for Britain lol.

The Shar HUDs are still a complete mess.

Yup :D

Its kinda crazy its not be C&Ped over by now :D

Also misisng a ground scan mode I think

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Still cant beleive they have left the CCIL and EEGS unfinished. It has been several patches now and still no fix.

Same with the performance, the heat, the smoke, and flaps why? They fixed the wyverns heating up first like really?

When did they add air to ground radar?