Britain Naval Tree - What’s left to be added for all BRs

I don’t think there is the information you want. I visited National Archives a few weeks ago and checked the handbook of Hood’s 15" Mount there. Many nice technical drawings but no information regarding loading cycles. I would suppose the handbook for 16" mount to be the same.

1 Like

I have a pending suggestion for a British ship just thought id let the thread know

1 Like

The thing is, this book


Directly refers to that document when talking about the reload of the mount

I also have one pending

3 Likes

Good title

The Perth-class destroyer would be a cool addition as all most all of its weapons are in the game with only the anti sub weapons and the Phalanx not being fitted to ships and posibly the torps. that and the type 82 destroyer would be nice counter parts to bravy

Ok I will have a look with this one in my next visit

2 Likes

very nice

Thats awsome, while you are there, the reload cycle for the 14 inch guns should be described in ADM234/271
could you also as a personal request note the pages with the technical drawings of the 14inch mounts so that i can order a copy since i’m currently thinking about using them for a bachelor thesis

1 Like

Holy moly. The response for this

https://community.gaijin.net/issues/p/warthunder/i/zKDe2LeJjXdP?comment=NiHuGQ6iUgPLIx8VrKFHyGX8

Apparently the fact that an entire salvo can miss by miles and miles despite data saying it shouldn’t but apparently that is correct

So looks like we will be cursed with terrible accuracy for all time. I hope we get BR reduction for our top tier ships to compensate then.

Actual joke of a dev team working on the naval development like wtf are they thinking with rejecting it because one book disagrees with the truth of the guns being miles more accurate irl

I could accept if they did not believe the data matched 1 for 1 due to different parameters but to argue that having 4x the dispersal is correct is truly beyond words.

The fact British ships are destined to miss salvo after salvo due to shell dispersal alone, and yet Scharnhorst can continue to operate with laser guided shells is truly beyond me

1 Like

Well the more annoying thing is they have denied it of the calculations in a book not actual test and trials data

1 Like

Of course. Secondary sources can be used to deny buffs but not for buffs

Developers plan to improve the accuracy of this gun but this will be done along with all other guns in a major rework of ballistics parameters in a future major update.

I had discussed with developers in a great depth about this report. The information you provided had been included in my internal suggestions of major accuracy rework so there’s no need to landslide on this. Also I have to point out that you guys had misinterpreted this document in some way. While it is true that the gun is supposed to be more accurate than it is now but it’s not as much as 4 times as claimed in the report.

5 Likes

Well it feels slightly dishonest to label it as not a bug as it gives the impression that they should not be historically accurate

Then I hope for changes soon. It’s frustrating spending salvo after salvo with not a single round hitting. Not due to bad aim, but because of horrific shell dispersal.

When you need to hit weakspots the sizes of pixels to do any meaningful damage to ships like the scharnhorst. This becomes even worse…

But the response in the report does little to encourage that improvements will ever come

The spread may be slightly adjusted and reduce

Slightly is not what is needed significantly reduced is.

3 Likes

“Slightly” is a rather subjective word, depending on your perspective and how you interpret it. It’s different from developer’s point of view as they are dealing with codes at most of the time while players are getting impressions from gameplay. That could be two very different stories.

Let me give you an example. The 15" and 16" guns in game had their maxDeltaAngleVertical (the parameter that determine spreads in range) set as 0.4. What if we “slightly” adjust this value to 0.38? It may be surprising to you but this is the value for Alaska’s 305mm gun, and anyone who had played this ship can easily tell how much better the gun accuracy is in gameplay.

It is rather a problem across all guns, namely the rule of small-calibre-high-accuracy. Yes devs are now aware that some small calibre guns like Scharnhorst’s 28cm was much less accurate irl than they do in game. However since accuracy of weapons is a major factor in gameplay and balancing, this must be revised as a whole instead of going on gun-to-gun basis.

4 Likes

Fair, but again, the interpretation is not the “slight” change in the code but rather that the end results on dispersal will be a “slightly” improved. Unless we end up in a situation where you can reasonably gurantee that at least 50% of a salvo will actually land near where you aimed, let alone hit. Then the improvement wont be enough

If accuracy is a major factor for gamepaly balancing then why the hell does Scharnhorst have the msot accurate guns. If it was actually used for balancing, then it should have some of the worst shell dispersal in game.

1 Like

Shameless self promotion I know

Also I will call it they will forget this part of the protection


IMG_20250126_102554

5 Likes