I feel like it increases the weight too much personally but that may just be the EJ in me speaking
Dunno, I guess I just like the way heavy planes feel lol
Man the Tornado stock is F’ing P A I N
@Morvran I understand now.
How is Gunjob so good in this thing lmao
This aircraft has made me realize we NEED low mod tier Radar missles similar to low mod tier APFSDS on tanks.
We just need 2 stock Skyflash TEMP’s along with the two stock AIM-9L’s. I’ll always be thankful that they added in the Tornado With Lima’s instead of Golfs. Imagine grinding out the Tornado with AIM-9G’s.
Hell id be happy with 2 stock Skyflashes
The tornado is a great platform, 4 good missiles with 4 more as a last resort. But I prefer the F-14B. Better flight performance with 6 good missiles and 2 as a backup. And you get the camera for long range target confirmation. I would take the Tornado over the Eagle, Falcon, or Fulcrum any day of the week though.
we are playing the same game, right?
It would be a great platform if it only met other 11.3s and 11.7s
Yeah, thats my problem. Its great when you encounter 11.3s and 11.7s or even downtiers. You can fight them quite easily. When you find yourself facing 12.3s. Nothing you can do but hope your BVR hits. In SB, they gave it a BR in which 99% of the time. you are fighting 12.3s. You can never see a downtier. It has 2 fundamental problems
- it was added way too late, even if it was added with the F-14A, the hate for it would have been a lot lower
- It has the wrong SB BR, it should be 11.3 not 11.7
Ooft negative KD, yeah don’t know what you’re supposed to do with the Speys other than bomb trucking these days. Not exactly fun gameplay.
I think the Tornado would be a hell of a lot more aggreable of a plane if radar missiles weren’t in such an atrocious state with the absurd levels of multipath they currently encounter along with if it received the ability to mouse designate radar locks as I’ve suggested.
It could also really do with some AIM-9Li or AIM-9Li-1, so as to have a comparable IR missile to the 9M, as its kind of idiotic that gaijin added the best missiles to the best airframes and told everyone else to get bent and kick rocks…
If the SARH missiles performed better at low altitudes the Tornado would suffer more, not less
Having a functional RIO or some kind of advantage provided by the co-pilot would immensely help though and as much as I hate IRCCM missiles being a thing in air battles (at least with the current 16v16 matches and shitty map designs), it is ridiculous that something like the Tornado doesn’t get them, but the top of the line MiG-29s and F-16s do get them
How so? The primary role of the Tornado is in BVR combat, with its strong radar and decent missile with 4x to be used. The fact BVR is extremely unreliable at the moment, in large part due to the fact that gaijin has provided an extreme crutch for bad players to rely on in the way of excessive multipath just makes it easier for aircrafts to close into WVR and kill the Tornado.
Are you capable of reliably notching and kinematically dodging in the Tornado? Because I’m not and even if I was, I would become IR missile and gun food after pulling evasive maneuvers.
I’m not sure how having SARH missiles perform better at low altitudes would benefit the Tornado, when the competition has access to better missiles and similarly capable radar sets. If I’m missing something here I would be interested to know about it though
For Tornados, I only play the IDS ASSTA1, which I dont use in air RB, but as for when it comes to BVR, I prefer to play positional instead of getting into situations where I actively have to try to dodge missiles. That being said, I rarely have any issues actually dealing with radar missiles at any altitude, which is why the hyper crutch that is excessive multipath pisses me off. I dont think players should have a free pass to invalidate actual skill, particularly since with the shit spotting mechanics and excessive contrails, being at altitude is often just a detriment now.
Tornado has more SARH’s than anything except F-14’s in an uptier atm, and most things that fly better than it at or below its BR. Now that SARH’s give RWR launch warnings, you can just trash enemy missiles by defending appropriately and outlast enemies in BVR. If played appropriately, you should be able to outmatch or exceed enemies in BVR. It also means that the Tornado would have a better chance when taking head-on SARH shots at sub 10km range, which is important since the Tornado likely wont survive the merge.
Not to mention when people see the word “Tornado” they MUST chase you around the whole match
Like last night before I got off I literally had a J7D and J7E chase me for an ENTIRE MATCH around Southeastern City I clipped it and everything im gonna go and look at how long it went for before I died
I can’t quite get behind your way of thinking.
What planes do you usually use in ARB? Do you have the Tornado F.3 or ADV?
From my own experience with the F.3 (and the FG.1 before that) your claimed advantages either would just not apply or be negated by the fact that AIM-7Ms are about on par with the Skyflash SuperTEMPS and R-27ERs just clown on the SuperTEMPs.
In downtiers you would get a pretty big advantage as the SuperTEMPs and the Tornados radar are better than pretty much everything you meet in downtiers anyways. You know what problem that would create? The Tornado F.3/ADV couldn’t be 11.3 anymore as they would absolutely stomp in downtiers.
Also, I straight up wouldn’t want to play anything ranging from 10.0 to 10.7 anymore, as planes of those ratings would literally be just food for PD SARH slingers with no real means to retaliate.