Why do you have issues in up tiers? Nothing (exaggeration) at that Br has armor anyways, and you already have stabilizer. What is to desire? If you aim carefully, you should be able to kill every single 8.7 tank frontally
You face them all the time, they lolpen you, you have to actually aim for their weakspots all the time.
Plus, the Hesh is ass so don’t even try to take out light tanks with them so you have to shoot 2 apds at best to dispatch them if you don’t hit ammo on 1st hit, which can be hard since they move all the time anyways.
Can we stop pretending that things are fine when they’re not?
Yeah, you can do shit in an uptier, but you have to do all the work, while most poeple delete you by looking at you.
I still do good in the tank, I have like a 2.0 ratio in it cause I’m not an idiot, still, I don’t want to be sweating all the time to use something.
The soviet uptier is full of very undertiered stuff and there’s things like XM800T which beat out the British lights in function overall by a big amount however the Centurion is still a really good platform to fight through with, fox (and to a much lesser degree) scimitar still do mediocre after their massive nerfing. they arent 7.7 material anymore but you can rely on enemy skill issue a lot
Yeah same, I prefer the sniper role than brawling, I hate when I need to look at 12 angles at the same time cause my luck says that I will get shot from the one I just looked at and it was clear, then I move and I get popped by the same angle I just looked at and it was clear.
I miss old large maps where you had freedom of movement but heh, too much W lovers in CQB I guess.
Problem is soviet 8.7 suffers the same in uptiers, It’s one of my most played BR/Nation and it can do pretty well but the second you get into 9.3 matches it’s very hard to compete.
Biggest problem in the game isnt the vehicles or their br, it’s the compression, game would need ground br’s going at least up to 24.0 to separate them a bit more evenly and then most of these problems would dissapear.
Please dont speak about the scimitar, I have nightmare about this thing, gun is so innacurate, it’s ubber slow but will do a 360° on a slight turn, bouncy as fuck, no post-pen damage, etc.
Yeah, as far as sniping maps go, my favorite is the giant sand one (I cannot remember the name) where you can basically shoot from one end of the map to the other. I got into a pretty fun fight with a T95E1 he eventually just LFP me, but it was still enjoyable. By the end of our 4-5 minute encounter there were close to 4 tanks next to him all firing at me, but conqueror armor saved me until they disabled me with heatfs
It’s the only time I have ever really seen the value inusing it, since normally the penetration drop off isn’t too bad with kinetic rounds, but when you are firing from 2000-2500 meters away, it actually becomes viable
Gaijin thinks tungsten carbide cores evaporate when piercing any surface, when what should happen is they lose a significant amount of penetration, especially if they hit something relatively thick and then there’s a gap between them and the vehicle’s armor, for example, a 20mm plate + 20mm gap and a 50mm plate. If the track on the IS-3 were separated from the hull, it would still make some sense, but being attached to the hull wouldn’t affect it as much.
Another funny point is the rest of the added armor, since a 100mm plate is better than two 50mm plates together, but at the same time, a 50mm plate + 30mm gap + 50mm is better. But I’m not sure Gaijin has implemented that. I’d have to look at the Ferdinand’s armor and then find another tank that has 200mm uniform armor and compare.
Worse in all those aspects compared to a Tiger II and worse in most of those aspect to an IS 2 both 6.7
Except for the fact that the weakspots are almost all on the turret and literally 3/4 of it are a weakspot. In fact the only part any other 7.7 can not pen is your cheeks. They can pen and overpressure your crew by hitting the mantle, they can hit your cupola which insta kills you in most cases
Like no. What you are saying is a theory but not how it is ingame
IS6 and IS4M are leagues better.
Better armour, better gun in every way possible.
Honestly, the Tiger II at 7.7 is better in every single way to a conq. The conq is without a single doubt the weakest 7.7 Ht even worse than the T32E1 which is a 7.3 tank at 7.7 because reasons.
But lets compare some more.
The community at large regards the T54 to be too weak to be at 7.7, yet it once again is better in every way possible to a conq.
Better mobility, better firepower, FAR better protection and when you hit sth with the gun it is dead. No questions asked no matter where you hit in most cases.
Meanwhile the Conq is incapable of killing stuff even when you hit ammo directly. the amount of times “Ammmunition” pops up on my damage feed yet the tank survives is insane (an “ammunition” in the damage feed means it was destroyed and not just turned yellow or red.)
But the thing is the Conq right now would be the exact same bad tank even at 6.7.
The Armour is no issue even for 4.3 vehicles, the gun will still need 2+ shots to kill most vehicles, the reload will still be bad for the damage dealt and the mobility will still be bad compared to the competition.
They should give it a solid AP round and be done with it. The gun could fire that round as it is a copy of the US 120mm gun and it would fix almost every firepower issue of the vehicle. And I do not care taht it never used a solid AP round. APDS is garbadge in the game and Gaijin will never fix it until we force every russian vehicle to use that round instead of APHE.
its stuck with HESH and gaijins dogturd modelling of gen 1 APDS, conveniently almost no russian vehicle uses a gen 1 APDS so the problems with it have never been fixed
Sure… hence why the british 120 and 105mm armed tanks use “fake”(e.g. ammo they never used but which existed and could be fired from the gune just like the US AP shell i proposed for the conq) ammo, the Yak 9k uses APHE ammo that never even existed or has any mentions in historical documents or we have literal guns with ammos that never existed like the one in the Ho-Ri prototype.