Bring back crafting events? And bring back old vehicles

You are speaking like you never saw the chaos of R3 rush capping.

no, not really.

base score

People oftenforget that the score required for star does not account for AB/RB/SIM and rank modifiers.

Ive made this little table during flapjack event.

Assuming youre playing realistic, you only need to gain 20.8k per star score playing rank VII-VIII. Thats 10.4k score per day.

Assuming you score 1000 points on average, thats just 10-11 battles per day.

They forced everyone to go after specific thing, often prioritizing achieving that specific thing over the normal playstyle and actually playing the game. Hence the aforementioned R3 cap rushing. Warthunder was unplayable during events.

correct me If im wrong, but with older task style events such as operation H.E.A.T. 2019, assuming you wanted all rewards, you had to do 3 stars every 2 days.

Sure, going for one type of vehicles only, each individual star was faster to complete.

However going for all three types of vehicles, any time saved by individual stars being faster to complete was lost due to players needing to do others stars in the same 2 day window.

Not to mention that if you wanted to get all the prizes, you simply had to spend more time in game over short period of time.

Highly subjective. Out of 13 vehicle events so far this year, ive got 6 (7 including currently grinded R400), And I wouldve got two more if I wasnt busy with work. Thats 9 out of 13 vehicles being interesting to me.

Even though it was easier to get the sellable coupon back then, vehicles back then sold well enough because not many people were familiar with concept of selling the vehicles on market.

Nowadays everyone does it.

Higher supply + lower demand = lower prices.

If anything, Gaijin gatekeeping the sellable coupon behind the 600k score requirement actually helps the market prices as it limits the supply.

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Im not only saw but participated in it. That happened because some days were such a great days that you got all the kills you needed before captures. But then again, it was fun and games, not a stupid grind.

i finished the task events closely for same amount of battles per day and sometimes even less. Tho consider that it was both tank and air tasks at the same time. Now i usually prefer playing rank 6 and suppose i get 1600 to 2000 on average.

yes, thats what events are for - to make you change a standart boring grind at some

I mean there is a place for your point of view, i understand what you`re trying to say, tho i dont support it.

yes, but i always skipped fleet. Hence 2 main rewards and 1 or 2 keychain rewards for making 2 stars for 2 days.

aha but that`s where the tasks kicked in. Surely, the 2022 events where you needed points were scam, because made you grind ~50k points in ground and air separately! But the tasks!!! Tasks let you get all of that during the ground battles. And while you made 75 kills with a tank, you certainly would make at least part of the air star playing normally. And i oftenly closed the air medal before ground one, because midrank CAS is OP AF.

Aha, but then you got 3 to 4 times more rewards depending on the event!
And thats what changed as they implemented points in different game mods instead of “tasks” - they made them longer. Much longer.

UUUHG notsomuch. Well, yes, so much, but hear me out. TO RECIEVE two main (tank and air) rewards and two low-tier keychains (4 rewards in total) to ACCOUNT you needed 8 medals (16 in total). Even with points its ~700k which is alright. But with tasks - i usually finished then same evening the tasks came, so it was just easier.
Then - if we cut it in half, meaning the only tank and a keychain to recieve, it`ll be ~400k which we also have now (sometimes less sometimes more depending on the machine). BUT! If we consider opportunities, therefore the Coupon to sell the tank if we dont want one, it suddenly becomes clear that 10 tasks each 2 days are easier than 700k points. And even then, to get 700k points at modern events, you need to grind closelu 42k points each day. And with just a bit more points back then (50k a medal after they removed tasks) doing 50k for ground on day 1, and 50k for air on day 2, you recieved MORE rewards. Compare it with two events for 700k (to get two rewards) and you’ll see a ~400k points difference.
So its clear that previous events gave you more rewards for same time, or same rewards for less time. Tho they required to play at the short time period, thats true.

May you explain all of them separately?

Because we may disagree on that point, at least if we take older rewards in comparison.

maybe. But my guess is, earlier MORE people could sell (as im for example just cant get around playing WT for selling ONE tank same time as earlier was 1 tank and 1 plane to sell) because it was easier to sell. Therefore more people had coins and bought machines on market that they missed.

Now practically everyone gets those machines, but instead of being able to sell it he keeps it, so not much people get to buy them on market as they already have them.

well according to most recent event rewards, it does not help. Because no buyers - all have those machines because are forced to keep them.

That comes to roughly 5-6 games a day/ 10-12 games per whole star. Sounds easy enough, no?

Thats fair.

Fun is subjective.

With current score stars, I can play however I like with whatever vehicle I like with no pressure and still complete the event in relatively short amount of time.

With return of task event, Id be forced to play vehicle fast enough to cap something, so guess no heavy tank gameplay for me until the task is done. Id be also forced to go to cap with light tank instead of flank.

When game starts to force me into something this way, I dont have fun. Im frustrated that I have to complete menial arbitrary bullcrap that insist upon itself before I can return to playing how I like.

Sure, if you find fun in rushing the cap like headless chicken and Jing out to go to another battle, go for it sport.

going off by what one of the previous commenter said above our exchange, it took him 6 battles to complete ground task star. Assuming it would take same amount of battles to complete air task star, thats still 12 battles per 2 days.

not the hill im defending, Im holding a position that overall score requirements need revision.

Just not optimally. As air star task were tailored to air battles gameplay, completing such tasks in ground battles would take air star longer to complete, as you cannot first spawn a plane.

Comparing the Operation Summer 2019 with current R400 event, ie. single new event, it might seem that the new events are smaller and so are rewards - and sure enough, lower rank premium is noticable loss.

But, we have way more events on average (In 2019 there were 5 “traditional” events to gain vehicles, not counting World War as that is highly specific and different to usual events. In 2024 there were 13 vehicle events, ie. almost three times more. In 2025 there were 12 vehicle events with one currently ongoing, and we can still expect Winter Extreme like last year), with more spread out grind, and each of these events offers either few decals, decoration etc.

Subjective.

Its easier to gain score for aircraft in air battles as the mode is tailored to aircraft, you will always have way to gain score - opponents in aircrafts (unlike in GRB when you are boned if no enemy spawns aircraft), you always have target to bomb, and most importantly, you will always spawn a plane from the get go, unlike with GRB where you have to first gain enough SP.

For person not interested in selling, nothing changed.

Getting vehicle for themselves is something players should aim for anyways. This loops back to the supply and demand. Nowadays everyone wants to sell, and the same group of players also needs to buy. Considering its easy to get vehicle for yourself (unlike, say crafting events), theres simply too high of a supply for too low of a demand.

If you grind to sell nowadays, youd be better off getting a job, even part time one.

yes but as stated in previous comment, we had less events overall than we do now.

which was not doable for me.

Anecdotal evidence, summer and winter events coincided with end of the semester exams on my uni. I barely had time to sleep, let alone play, let alone play warthunder that much.

Even nowadys, playing for hour a day is something I usually do, but I wouldnt be able to shut myself off for two weeks x five times a year just to focus on grinding events. Id have to use my time-off and no vehicle in warthunder ever would convince me to do that.

Like, what vehicles I went for?

I could, but why? Thats simply matter of personal preference, just as someone prefering props to jets or Spitfires to Bf109s or Abrams to Leopard.

I never claimed I went for meta vehicles only.

I went for vehicles that sparked my interest.

Is EFV meta? God, no. Is it interesting because it represents an important part of history of development of US vehicles? Yes.

yes, could is the important word here.

yes thats the decreased demand.

Currently, the pakistani T-80UD with thermals (arguably good vehicle as it is 10.7 T-80UD with thermals) is year old, and there are still 1390 sell orders, with price starting at 22.87 GJN.

Its simply in low demand because everyone who wanted it just got it for free from event.

Can you imagine how many more sell orders there would be, and how much lower the price would be if it was easier to get sellable coupon? Prices would be MUCH LOWER if people who wanted to sell but couldnt get the coupon upgrade were suddenly able to sell it too.

Being able to sell more vehicles wouldnt lead to influx of buyers…

God no!
first off - crafting events are terrible.
secondly - people work hard to get event vehicles, making them available to all is a kick to the nuts.
Also affects the marketplace value of vehicles.

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Crafting event sucked.
If you played it normally, you couldn’t finish it unless you are unemployed.
If you wanted to open up your wallet, the event structure and the fact that you could only see the next level in line made it so you couldn’t count how much money youd have to spend to unlock the level and time gating was just stupud idea.
New events are much much better because if you want complete a star you need to play like 4h/2days and if you wanna just buy it, there is the price and you can buy it

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If you played casualy with no interest of completing the event, you had two weeks to get Po-2M (an aircraft that is much more unique than current Radkampfwagen without a pair of wheels and has 120% boost to meme value) plus have some leftover materials to sell on market.

And you had four (?) events a year, now its a neverending grind… For some such format may be appealing, for me it is not.
Thankfuly its safe to skip most of them, I forced myself to do IAR and F-106.

yes, but only to get the vehicle to keep. To sell its twice that and its still a mess to grind so much for one tank :(

Fair enough.

i mean. until you get 75 kills and 6 kills in one match, you probably will get several captures even on heavy tank.
At least that`s how it is to me

I think they need to return the “last star for coupon” method, and that`ll make it all better.

ugh, not exactly. For example, getting 4 kills in a row in ground battles with plane is much easier than in air RB. Two kills you get with bombs and then scavenge two planes with cannons, and thats it. Same goes with basic kills requirement - just bomb guys with plane as you usually do and you close that easilly.

but the requirements of time are practically the same - well, at least in terms of “getting one vehicle to keep” they are same, but they are much bigger in terms “getting one vehicle to sell”.

yes, now we have nonstop events that are easy to make to keep the tank. But harder to sell. Thats the trick Gaijin did.

yes, those who keep all miss nothing. And those who were capable to sell some? Lost MUCH. Why i keep insisting the game became more p2w than ever.

thats literal truth.

still we got more rewards back then - 4 events 6 machines each is 24 (last year of this event got us 18 machines) machines most of which were sellable if you didnt want to keep it but played at the event. And in 2024 we got 16 rewards, most of which were sellable but required 700k poins to sell. Its just much more.

ah, and i managed to miss that shot, as usually only 2 stars were on the exams week.

four times, and still the requirements were practicaly same - the only thing changed is that you had time to “cool off” after the grind between events, and you could sell the machine with same amount of effort.

just curious.

would be around the same, and maybe a bit more. Because more people would have GJNs to spend, and maybe buy one.

I mean, i look at it that way: GJNs that are aqquired through playing mentally cost less than those you bought for money. So if im at the decision: spend real money to buy GJN to buy a tank OR spend real money to buy a tank, i would go easiest way and buy a premium on gaijin store or buy GE and buy tank. And if i have GJN, i would spend them on interesting tank from previous events. Plus, GJNs represent dollar value, and the store page represents regional value. And in some places like Russia its cheaper to buy a 60$ pack than 60GJN tank because of regional value.
So making more ppl have GJNs aqquired free of charge makes them easier to spend on some “non-premium” machinery.

Which should be your main reason to doing the event anyway.

I get your angle, but grinding to sell doesnt make sense from economic standpoint these days. This circles back to the supply and demand issue.

Like, dont get me wrong, I understand the idea of trying to force someone out of their comfort zone; but if said person simply isnt interested, it can potentionally backfire.

Score event doesnt care about how you play, as long as you play. If you find fun in rushing caps with R3, you can do event that way. If you find fun slugging it out with heavy tanks, you can play event that way. If you find fun in bombing bases, you can do event that way. If you find fun dogfighting, you can do event that way.

No one is forcing you to do anything, and if you find your current playstyle boring, you can go and play with some self-imposed challenge on your own volition without forcing other people not interested in such challenge to participate and you still get points this way.

Everyone is happy.

yes, probably. Its not certainty.

that would massively increase the supply of event vehicles, leading to lower prices.

The overall process might be faster, but youre not guaranteed an aircraft spawn in ground battle.

Well, too many people started selling event vehicles on market. If you think of what could be the main reason for gaijin to do so, as company doing this for profit, too many people cutting into their revenue stream by buying vehicle packs with monopoly money does hurt their bottom line.

Výstřižek
Im counting 5 vehicle events, including crafting ones but excluding world war.

but getting them to keep required much less strain on player as the grind was more spaced out. fair trade off id say, but ill admit this one might come down to personal preference.

I get to cool off by not doing all the events, simple as.

fair reason as any.

Well, for 2025 vehicles, ones Ive got were:

  • Shir 2
  • FIROS
  • Partisan
  • F-106A
  • EFV
  • Flapjack
  • now doing R400

The other two I wanted to do were the norwegian F-5 and T86, both times, business trip got into way.

On what you base this assumption?

If no one is buying, no one gains GJN by selling.

If person enters the market with “fresh” GJN, they usually dont do so in order to buy recent event vehicle, but older event one.

But we once again arrive at the supply and demand issue.

Lot of people are selling vehicles on market. This drives down the prices. Also since its easier to grind the vehicle to keep, there are less buyers. Just look at any event vehicle from the last two years.


shot 2025.11.26 14.10.07
shot 2025.11.26 14.11.17
shot 2025.11.26 14.12.20

You can also see that low supply in case of old event vehicles that cant be obtained anymore increases the prices.
shot 2025.11.26 14.15.20
shot 2025.11.26 14.15.13
shot 2025.11.26 14.14.50

Only way to make the current event vehicles cost more and thus worth the time spent grinding the sellable coupon would be to further limit the supply in some way, be it somehow magically convince most of the playerbase not to sell, or wait few years before selling.

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Exactly I get to ignore many events because I really don’t care about the vehicles. Like I just skipped both american amphibious vehickes this year. I don’t play the US and probably never will since they don’t have anything that reqlly interests me.

thats a fair ponit tho, there are also usually ways to make uninterested people play. For example, WoW raids let you sell the stuff you find on the market if it’s not your thing. Same was before in War THunder.
WT Mobile lets you exchange event stuff for some rewards like gold, silver, premium account ect. Genshin Impact events provide you mostly solely the money to get whichever character you want.
And so on.

well it does - it supports players who play higher ranks, so for example if i want to grind the event i would play rank 6 and 7, but regularly i`d choose ranks 4 to 6.

AND it requires you to play effectively - which was not the case with tasks, same R3 spam shows that. Yes, if we talk “just play regularly for 2 days”, that takes less effort and determined actions than this.

Maybe, but back in the days it didnt to suck

eh. You can guarantee it with a single cap or 2 to 3 ground kills or scouts. Im not talking 14.3, more like 3.0-8.0, where you easilly get kills with air and get air sspawn easilly.

thats a fair point.

i counted only seasonal events - 1 for each season. The “7 years” is not exactly a classical or lego event so i missed it by choice.

I think we can both agree on that.

xD and i just can cool off at the fleet events as i can and want to grind air and ground. As i like uniques that are added mostly

its not like that at all, at least as i can see it. Those who obtain GJN by selling machines usualy go for ppremium packs or older event machines, but those who buy GJNs with real money often buy new event machines as they missd or didnt want to grind them…

Look at it that way: newer machines are HARD to sell, and there are less of them on the market, yet they sell pretty badly… Idk that supply-demand thing is pretty hard to argue about when we have no internal info

Not really. I found the most effective way to frind score is actually to get a rank 1 1.3 or1.7 event vehicle and just play that lineup. The modifier is a bit worse but it’s much easier and more reliable to get a higher score.

I tend to disagree. Even with good event machines, making 3 to 4k points a match is harder than making 2-2.5k with rank 4 to 6

Well whatever. In my experience it’s child’s play to get 3-4k score playing 1. 3 france i spawn in the late 198 pretty much just for the score to count. I usually don’t even get any kills with it. And it’s still way faster than for example 11.0 or even 8.0 which I play quite a bit. And often way less stressful

The only people who wants crafting events to return are the only ones who dont care about the vehicles for what they are but they look at money gain value only

IS7,E100 and Obj279 going for insane amount of money,curious that those vehicles were hard af to get cause crafting events…
Meaning that who ever wants those events to return,they just want to make a profit out of every vehicle having 1k Gaijin coins in their wallet each event,its honestly pathetic,go get a job atp if you want “easy” money

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WoW being entirely different genre aside for now…

Im not familiar with how WoW works, so im just gonna ask - the market for ingame items is built around ingame currency (gold) which you can gain by simply playing (as in, drops from quests and mobs etc.), is it not?

If so, GJN isnt comparable.

You know I typed out entire comment about how gacha games arent really comparable to warthunder, but more I think about it, you might have some sort of point here.

Theres indeed some similiarity between Warhunder and GI or any other gacha offering even during which “free” operator/hero can be gained for free by playing the event or bought with event currency (or which you can later gain from completing the event after it ends) from event shop.

However this is entirely beside the point of the argument ive made. No gacha game, to my knowledge, allows you to sell event operators/heroes for IRL currency to other players.

not neccesarily. the most optimal way to do the event is to gain high score regularly. If player cant break 500 points a game playing top tier but regularly gets 2000 points per game with Shermans, the best way for him to do the event is to play Shermans.

Sure, modifiers do favor higher ranks; but these are modifiers, you need to gain score to modify in the first place. 30x0 is still 0.

again, not neccesarily. Since lot of actions give you score, as long as youre gaining it, youre doing the event. Sure it could be argued that if you goof around you gain no score and as such dont progress the event; but if you goofed around with task stars you werent progressing with tasks either.

Because less people were keen on selling the event vehicles; there were also lot less packs and premiums to buy.

Newbie who wants to reach US top tier and doesnt care about other nations will likely do the event in order to sell other nation vehicle and buy Clickbait with GJN. You wont likely see the same behaviour with veteran.

You cant first spawn fixed wing aircraft and Ill admit you can massively increase the likelyhood of getting air spawn by playing in specific way; but you can also get sniped by random arty called on cap and get nothing.

hence it isnt guaranteed.

I didnt mark that one either tho.

If person is that new so that they missed event vehicle (ie. still not at rank III) theres likelyhood that they wont know about marketplace either.

If they didnt want to grind the event, theres likelyhood that they will simply GE few stars or GE the battlepass.

For someone to buy latest event vehicle through market, it would have to be someone who:

  • isnt interested in grinding the latest event/battlepass vehicle to keep
  • but is interested in getting the vehicle enough to buy it through market
  • and has GJN aviable
  • despite said person likely not being interested in the act of grinding and thus having no vehicles to sell for GJN

How many players will fit such profile? Less than 1%?

what?

I dont even understand what does that mean xD
The late 198 i believe its a water landing plane, and how in world can it get points without getting kils?

Yes, but you need to consider that you use it to buy everything ingame - instead of being many types of money for many types of things.

As far as it is used to trade between players and can get them stuff on market, i believe its a fair comparison

As much as i agree with that statement, im pretty sure that we need to remember that GJN aint IRL Currency. Its same as Golden Eagles - if you cant convert them back, its just ingame currency. Tho yes, i hardly can name a gacha where you can trade characters with different players for the premium currency, the point was that the events usually get you premium currency that otherwise is unabtainable but with donations

thats also a thing to consider. However i think that the player’s score tends to be mostly the same at all ranks he’s comfortable with. For example, i usually to 2-2.5k a game with 9.3, and at least same amount at lower ranks. However im not very comfortable with 11.0+ so its usually less there. Plus need to consider the amount of 1 death leaver’s - further rank more such people.

So thats why i say they tend to do the same - move you to play efficiently. But with different goals - older task events made you choose specific techs to complete tasks, and modern events make you choose the techs you’re most comfortable with to grind. I mean, you can grind the event with stock lineup of cacti techs, spading them throughout the event. But you’ll end up doing many matches with low point amount…

Not that there were less to buy, but that’s also a great point. Back then less people wanted to sell them. Howerer there were also less people to buy them :3

id say that chances of those to be considered minor

Huh?
Then i must be missing something

it is, but the gaijin shows the links to market in many places, so likely they’ll get around fast enough

it appears to me that bying 8k GEs for the completion of the event is much pricey than bying a 20GJN machine. Plus they might just miss the event entirely

Pretty many if you ask me!
I know personally some of them, and some of them i know from forum. And those who never attend those places are also likely to spend money that way.

What i ment is that its hard to obtain a coupon, so there are less machines from new events on sale. But they sell pretty badly anyway.

It’s an event vehicle. Spawning it in means that all the score earned in that match counts towards the score needed for the event tasks

Ah thats what you ment! i do the same when i play rank 2, spawn the event machine or rank 3 machine at the end of the game xD

Yeah I used to do that with the Pbil 40 but then they moved it to 2.0 where it does not perform well. Now I just do it with the 1.3 french tanks