And you can’t do that with most LOAL ordnance either. Do you think that AIM-9X can just be fired blindly too?
OK GUYS PLEASE WE ARE NOT HERE TO ARGUE ABOUT LOAL MEANING etc.
ok there are videos that show a strat with the MI-28M’s LMUR’s where he stays behind trees or practically on the ground and fires 1 LMUR towards the battlefield and keeps designating a further target until he spots a target
https://youtube.com/shorts/AXIdBJwrg-A?si=2sh-tXMkCGUYamKj
here you go now stop arguing and agree that brimstones should have fire and forget AS THAT THE USA NOW GETS 2 JETS THAT GET 20x GUIDED BOMBS etc.
oh and @Sandwich1776 yes why can we just have a fix that makes brimstones just act like a hellfire, and yes hellfire longbows should be added by now too
Can’t agree on something that’ll break the game. Try again in a few years.
Air only use. Just because GRB is ancient shouldn’t mean air only gameplay has to lag because if it.
again, back to my main post which is why we are all here, 20x stormbreakers aren’t broken? that is more than enough to wipe a whole GRB map in one move, again brimstones are not really a guarantee kill and they’re slow… i don’t think it needs to be highlighted anymore that the UK is getting shafted and the main nations are getting crazy OP stuff, any fire and forget feature i will take, if you all want to say its still OP then
there you go, tanks can defend themselves and the reason that the devs didnt want to add this before was because no SPAA were actually capable of dealing with such munitions, now we have the SM-SV that can intercept <360m/s munitions with ease and at a good blimin’ rate
yeah good point why not just air if its “so OP if F&F is added”
Not even close in comparison to more than a dozen Brimstones with all bells and whistles.
not mmV that i can understand may break the game, just a temporary fix like TV ig
TV/IR brimstone isn’t fake ?
oh no it is fake but it could just be a temporary fix until proper counters for mmV etc is added
but even then mmV still can be countered in GRB with enough skill but tbh mmV is overdue
gaijin already said theyre not adding heavily nerfed versions of weapons
also also theres no counterplay against it if someone fires a salvo of like 8 missiles :(
they have equal guidance types in reality and would be the exact same other than the distance and time to target
again, like the new cluster bombs it could be an air only game-mode weapon, yes i understand now how i said the SM-SV is capable however that video still proves it can but with great skill @Glurae however this thread was designed to prove to the devs that brimstones deserve some more level of f&f
Yes, I’ve messed around with them a bit in test drive and they do not lock tanks. You can drop it so that it lands within 1 meter of the tank and it does not lock on. However if any of the ships cross into its view while it is falling, it will try to go for it.
FnF Brimstones are still being denied despite SM-SV and more advanced SAMs being in the game now, there really aren’t any excuses left besides the fact that it can’t be smoked, but it is not like every player is equipped with extrasensory perception that lets them know when a IR missile is on their way, APS are also becoming more common, so it’s even less of a concern.
SAL+mmW terminal guidance would end all problems for Gaijin, while fully autonomous guidance can be made available in air modes only.
The question would be is can you fire multiple and they would guide themselves in? I.e it stays on the laser for x time until it’s within range then ignores laser until detonation or could you just aim at the tank and it guides using IOG and if the target is sighted at where it was aimed it tracks into it?
Which option cuz personally I would prefer the 2nd option
Furthermore you’d have to be a real b**ch to use brimstones behind cover and swarm hostiles
The former, as in, the missile is guided via laser and goes into mmW if it detects a target within its lock range, which would be around 5 or so km, but it would still be major improvement over having to manually hold a laser lock until impact, at least that way you get to disengage while the Brimstone guides itself in terminal guidance giving it “some” FnF capability.
I don’t think Brimstones should be able to lock onto targets via IOG alone, they should require a laser lock first in order to start searching for a target, mostly for balance.
So is that it… no mention on YouTube and no devs responding except tech mod @Gunjob… (cheers for the reply) with no comment or anything from others…
asking for NE only weaponry capability is how we get garbage like seperate MITL modifications for the same munition, I really don’t see why MMW couldn’t be added to all modes.
tbh. I would still take MMW weapons being a seperate mod over not having them at all. At the end of the day, grinding mods in Air takes a fraction of the time it does in ground.
Though the MITL being a seperate mod is for the Split BRs and not for gamemode restricted loadouts.
So in theory, they would just be grouped under the existing Brimstone mods I reckon.
Sad…