I thought war thunder said that they wanted to be realistic? What happened to that?
50 and 60kgs doing very good but above that it becomes unpredictable …
Calm down me playing A2D-1 and bombing the battleship ww1, I didn’t do anything to it, 4000lb fell inside on the preview and disappeared didn’t even explode xd, and two 2000lb bombs also did nothing, only after reloading and 2nd attempt something succeeded
The nerf is real and is noticeable during bomb drops.
Was having a conventional Bomb dropping technique and suddenly needs more precision
I too notice this somewhat.
After some more testing it’s definitely just the US bombs that have this issue.
This is from today’s game. FAB 500 landed on top of me, killed me without a problem.
This is me dropping a 1000 lbs on IS-4. It bounced off of the tank and did 0 dmg.
I noticed this too today when i tried to play US 7.7… dropped 4000lb, 2 1000lb and 4 500lb on spawn and there was 2 tiger IIs and an anti-air and watched replay the bombs were pin point good hits and the craters looked like the bombs were like 50kg-100kg lmao
Still not fixed. What a joke.
Did you report it via the issues site, because that’s really where you report it.
https://community.gaijin.net/issues/p/warthunder
Here is more a gauge for whether it’s noticed by others, or can be explained in other ways.
The IS-4 has some of the highest bomb resistance in game. What did you expect?
After dropping a 1000kg bomb inside of an is 4 idk man russian bias TOTALLY doesn’t exist.
This issue is still a problem. I dropped 2 1000lb bombs right into the tracks of a tiger 2 in my last match and only got a hit register. When checking the bomb information it says they have a kill radius of 12 meters. I am landing bombs repeatedly in this radius and am only getting “hit” and watching the tank getting showered in fragments in the hit preview.
I also thought I was missing until I checked the replays
something feels off with the heavy tanks, especially the those from the USSR tree.
A direct hit is not a guaranteed kills, not even with fairly big bombs.
12,000 lb bomb dropped on a tight group of aa in trucks from 800m should yield a little more than a single “hit”. And no i didn’t miss. the bomb hit directly in the middle of the group. Un-armored trucks. One single hit. Oh no, the bombs are NOT nerfed!
The bug is back. This is from today. After few drops that should’ve killed the target, I tested it with multiple bombs and most of them do minimal damage.
Another example, but also one about how inconsistent the game is.
Here is my issue with this bomb.
First it landed where the cursor is at roughly 5m from the target 7m is “assured destruction of ground vehicles”
If Gaijin does not want the IS 4 to be killed by a 500kg bomb that is fine. But I took out the engine which is the furthest from the bomb and the shrapnel went through the side armour via overpressure.
The side of the IS4 is uniform with a weakspot at the front wheel, closest to where the bomb landed.
So If Gaijin does not want the IS-4 to die to such a bomb it should not disable the engine in this scenario.
But if i can destroy the engine in this scenario I should also kill the crew via overpressure, as the crew is closer and behind a weakspot.
So it has to be one or the other, otherwise it is just inconsistent with the rules of the game.
For those wondering the following rules would apply:
Assured destruction in x meter → broken
Overpressure/HE penetration → broken (both for the engine which should be behind too thick of armour to be overpressured at that range by that bomb, and the crew which should be overpressure killed by that bomb)
directionality of shrapnel. ->broken, the shrapnel went through the turret to destroy the MG on the roof as well as through the vehicle to destroy the track on the other side
Nice Art by the way.
Appearently right now using 50kg bombs are much more effective. I used the 50kg bombs on the Bf-109 and then on the J26, they are landing me more regular kills than the 600kg (swedish) bomb.
Also, the 100kg bombs on the pyörremyrsky.
What.
Did they nerf big bombs? Have the 8000kg and 12000kg done too much damage, or Are the servers at gaijin having issues?? what is going on.
The 2,000 lbs are borderline useless nowadays. They used to kill 2 to 3 tanks when you dropped it between them, but now it kills just one and the others don’t get hit by any blast. I also survived 500 lbs bomb tossed directly under my tank and another dropped on my engine deck.