Bombers need a huge buff

I expressed my opinion, they came to have fun…


An opinion that doesn’t belong on the forums. Here’s what an Opinion is.

bravo u can use google searchbar … /clap

Why thank you. Do you have anything else to say that explains why bombers need a supposedly “Huge buff” or should I continue playing dumb?

so you’re saying i can’t express an opinion on the forum? intresting…

why sould i repeat what other ppl already told , i’m not an expert on the game, I just wrote my opinion briefly and concisely, I expressed that I do not agree with the current position , that’s what the forum is for.

I would like to see either the total health % of each module within a bomber be increased by 40-50% or for bombers to be implemented like they are in Aces High III.

For those who have not played Aces High III:

Whenever you play a bomber, you are given three aircraft in a formation. Your controls and movement are shared between the three aircraft; so if you bank, they bank with you. If you climb, they climb. You drop bombs, they drop bombs, etc. Gaijin could set each bomber to be 33% of a total kill so if you manage to shoot down two of them, you get 66% of the reward for a kill. And we know Gaijin can split the reward of a kill as they did so with the (horrible) severely damaged mechanic. Though, my two cents would be to make them each 40% of the reward, with that extra 20% being a reward for going after them and to incentivize fighters to make the risk.

In turn, bombers become more viable and appealing to play and fight. You, as the bomber, have a better chance at surviving, more bombs to work with and gain rewards. As the enemy, you could risk it and get an extra 20% (which seems reasonable) to attack a bomber formation.

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If you’re going to insult people, then that is not an opinion that is welcomed. You press accept the terms of service, you follow the Terms Of Service. Others you get booted off once they get tired of you causing problems.

This is the same mostly on Discords, Twitter, Facebook, etc and in many multiplayer games, you follow the rules and you will go on your way. Cause issues and eventually your access is revoked if you continue to break the rules.

A quality discussion requires credibility and clear recognizable willingness to undermine opinions with facts.

I agreed to your first statement:

…as from your perspective it makes no sense due to a lack of skill. The missing facts to support this opinion can be seen on thunderskill, these stats simply support your opinion based on your own performance.

So you expressed your opinion, and i did the same. The only difference is the lack of credibility. So if somebody with 60 days game experience (just bombers) agrees to your claim that for you “playing bombers is a waste of time” is see no problem.

We are 4 now :-)

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There you are again with the insult. If you’re gonna insult people, why should i take your opinion seriously? Still fail to get why you think sending said words to people is a right move.

no one asked you to…

Let me rephrase it. Why should anyone take you seriously? If you’re going to insult others for a different take. No one expects you to like the opinion however your opinion is just as right as their own. As everyone is free to have one, some are just less agreed with when there is a substantial proof that backs the opposition.

yes im not an air player who is trieing to play with bombers and i think gametime is not matter . u got the same problem with 60 or 100+ gametime

I think it is more of a gameplay issue for bomber seeing that the current meta is fighters.It would be no surprise if a bomber that is flying at half of their alt irl, no formation and especially no escort ( unless they actually waited for the someone to catch up) to easily be intercepted by enemy plane.
So they basically have to resort to dove toward the base to bomb and hopefully not dies and rtb to just be killed latter on cuz their climb rate suck. Which doesn’t really helps the team much, how often have u ever seen a match ended by bombers?
Bomber doesn’t have a spot in arb rn and are more suited to the big map of sim or ec. Also i think they nerfed the gunner just cuz ppls complain about them a lots back then which if you have played air assault then u know that those thing are literal aimbot sometimes.

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200w

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Yeah, I agree. bombers, strike aircraft, interdictors, etc etc. None fair well in ARB these days. But they are all rather fun in ASB.

ARB just needs a fundamental re-design (perhaps removal of enemy markers making stealth an option for bombers) or they need to add an RB EC Gamemode (Air Sim, but third person, RB controls and GRB style markers)

Though I think heavy bombers could certainly benefit from an overhauled damage model. Rather outdated and overly simplified.

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I also wondered what would happen if the bombers got more ground targets or if they started at +1k altitude

The word “think” is imho decisive here. Bombers used in Ground battles and in Air battles can be used effectively in case you have experience and you are able to transform this experience (=training) into doing the right things at the right point in time (=skill).

I prepared for another fellow player (also a ground player at lower BRs) regarding bomber game play this short summary if you use them in Air RB:

It might help you to get better or not…

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Actually having a guranteed things to bomb would make a big difference. Aircraft like the Tornado can just forget ever hitting a base these days. and the last time I flew a lancaster. There was no bases left either by the time i got close.

Bombers are 'aight in air AB, though even then they get shredded by fighters. You do actually have to think about attacking them, however- since AI gunners actually do something.

Tbh bombers just need buffs overall, however.

Yeah, Im hoping in June with the split BRs most can loose a full BR.