BMPT/72 Should not be 10.3

Dont expect anything to be done about this blatant issue as gaijin likely wont do anything about it until the next major Update. IF its Nato or minor Country it gets nerfed fast. If its russian or Chinese it takes 3-6 months for anything substantial to be done. the move from 10.3 - 10.7 did nothing since they also buffed it along side the BR increase. So expect something else similar to happen IF it does get moved up further in BR. If it goes to 11.0 or 11.3 itll likely see further buffs making it even more unkillable from anything around its BR range. The fact that you can fire DM53 at BMPT Flat broadside and do almost nothing allowing it to take your barrel and disable everything in your tank before your reloaded with an Aced Crew is just dumb. Meanwhile Any NATO Vehicle gets shot in the side it cant return fire because the turret BASKET is considered the Horizontal Traverse meanwhile all Russian vehicles just have a turret ring and nothing else.

6 Likes

{2201E724-F6C5-4EDB-A284-9D9B9128F56B}

BMPThunder

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Yes it does have the same Armor as the T90M But its even worse then that because it also has 2 extra crew members, Era Addon Package similar to the T90M and T80-BVM but atleast with the two mentioned Tanks you can atleast front drive wheel them, Driver port them, or disable the breech in one shot. BMPT thats not the case since the Driver Port only leads to you hitting the “external” Internal Turret face that also has ERA on it so your Dart just goes Poof and does thing.

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So, I’ve already tried shooting the tracks when they’re angled, just like it works with any top-tier MBT, and absolutely nothing happened lol. It’s ridiculous; the same thing happened when I aimed at its exposed side and nothing—the APFSDS (DM63) didn’t even penetrate, it just vanished.

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Same thing happens with Dm53 out of the RH120 L55 on the Challenger 3TD same with the Round on the 12.7 STRV 122s. I understand Relict is actually meant to essentially sheer off/Blunt the tip of APFSDS Rounds thus meaning they have to Self Sharpen again (since thats how Tungsten works) But it shouldnt just delete DU rounds for example like L27A1 Charm 3 and 829a2 as those rounds are meant to have “enhanced” capability against ERA. Its all just a balancing point by Gaijin to make Non Nato MBTs not complete garbage and cannon fodder. But the implementation and ERA coverage on the BMPTs mixed with the increased effectiveness Gaijin puts on Relict ERA makes the vehicle just a joke to try and defeat.

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Put them both on 16.0 BR, so they will have their separate queue and will no longer cause the problem to the MM, everyone else on the battlefield, and a common sense.

Win rate evens out on russia vs russia games. 50% of players loses no matter how many BMPTs they have.

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I also love how gaijin have just decided to make the breech of the 2a42 in the bmpt’s half the size making it take up way less room in that central turret sponson… comparing to the low res model in the tt bmp 2, it is way flatter, even the higher res version in the swede bmp has a way thicker breech. so many times I shoot at the only thing visible and with consistently high ping games, you have to shoot a second before the enemy, making the central turret the only viable option and it’ll damage nothing cus no spall.







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also look at the frontal fuel tanks, theyre external cause the crewmen have a non spalling 6mm plate behind them. very nice gaijin

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also a little off topic but did you know the bmp 3 doesn’t even have its ammo modeled to go into the gun? It just teleports there… It was reported over 2 years ago, and still no fix.
https://community.gaijin.net/issues/p/warthunder/i/79j0zQC2IIBE

4 Likes

This happens constantly on the BMP-3 and BMD-4’s
Like I swear every second patch one of them has that part of the belt deleted at random.
BMP-3 had it fixed for a brief period but then it was gone again.

on another note napalm catapult is back, this code is a lovecraftian ball of spaghetti

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i cant play any more bro any br since 10.0 or 12.7 is there

Dropping Napalm on people will make everyone in the match freeze for like 1-3s (fat fps drop down to <5fps and I have a 4080S).
If you drop it into e.g. the enemy spawn (or any location with a lot of wrecks) then everyone in the match will have random fps drops afterwards aswell.

10/10 gamedesign frfr
https://community.gaijin.net/issues/p/warthunder/i/US92PGmjhKUO

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this is the electronic warfare they were talking about adding, just not the way we expected

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12.0

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In its current state and everyones hatred at this point I don’t think anything is going to fix this tank besides removing it.

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shoot the huge ammo that would erase the bmpt from existense ❌

shoot its 2 crew that would be replaced by the others 3 ✔

not defending the bmpt but cmon now,
a man in a suit and tie is rubbing his forehead with his hand .

True, in fact he should of followed up by machine gunning the turret ATGMs but I think the sentiment for this BMPT is so poor it doesn’t matter at this point.

no he should have reversed+smok with its good reverse speed and flank him.

+bmpt wont see so he will waste ammo +maybe atgm

pathetic lmao.

2 Likes