here a insane gameplay. getting shot 7 times and didnt die and repaired more than 9 times.
there is the gun belt and there is the ammo rack ( typical t-series).
if you watched the video i posted. yt one, you will see that i got 7 time cooked by the same way as you did in your video but didnt die.
Isnt the ammo of the upper belt connected with the lower rack? Just like the 2s38?
Because Im not seeing any wall or smth that protects the belt explosion from the ammo rack.
thats the dev decision, some video show the belt is shown next to the crew, other proof show its got a special cover to protect crew from fire.
i dont know i just simple know how it is now, future changes are welcome to end this misery of unbalenced and crys baby all over the game
Had a similar issue with the electronic component eating the whole sabot and spall, from a side shot.
https://community.gaijin.net/issues/p/warthunder/i/hKdnuEj0FRdi
Someone really needs to make a new bug report of ammo belt considered as external. With the help of a tech mod.
Its incredible they accepted a bug report without proofs just to make bmpt survive ammo belt detonation, but play blind against video proofs.
https://community.gaijin.net/issues/p/warthunder/i/hKdnuEj0FRdi
Gaijin when they go realistic with their own made up sources about blowout panels, ldircm and bmpt ammo rack.
What struck me most was the bias! An ATGM launcher explosion doesn’t cause the entire BMPT to explode, while for everyone else, a hit on an ATGM causes the entire IFV to explode. So how can we talk about realism when what’s realistic for some is just a game convention for others?
When an ATGM installation explodes, the belt remains intact, and when the belt itself is hit, it simply turns black and nothing happens.
They cared more about the granade belt explosion lol.
by your logic, you need to add another +2 BR to game. Maybe more than 2.
nah, what IFV explode ? All of them burn, but not explode. And still - don’t event try to search for realism here.
