You can make the BMP-T 12.7, and it will still be just as annoying. Hull armor throughout 10.7 to 12.7 doesn’t change much. The only saving grace of it being 12.7 is that it top tier tanks have an easier time due to the higher pen shells but the RNG BS of Relikt and 100 layers of armor that makes it inconsistently and extremely unlikely to one shot will remain.
This thing can’t be balanced unless Russian armor is reimplemented from the ground up.
sorry i didnt record the full kill cam that why the ammo detonation part is missing. you can also know its ammo because i had 3 crew left in the kill cam
and has the nerve to say that he sees no problem with the vehicle, which literally received four shots to the side and one to the rear to be finished off.
I have now both BMPT´s and its really easy to get nukes, even at Top Tier.
A big factor is on what Map you play and what nations you fighting.
You can kill light Tanks, Abrams, Typ10/90 with the gun without any problems frontally.
Leo´s and T tanks are Hard to crack, without Missiles but you have 4 of them.
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The only problem i see for the future is, that when it gets dart ammo, there is no reason that it stays at 10.7. It has to be atleast at 12.0!