BMPT/72 BR Topic

I just don’t get the point of the BMPT~~~ It’s not good on either side.
Yeah, the BMPT bundle sells really well. But does anyone actually buy the bundles for other nations in the 10.0-12.0 range…???
As long as the BMPT is at this BR, I won’t be buying any premium vehicles at this tier."
The BMPT is good for nothing except making people more biased against Russia

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the realistic non-continiuous belts, average selective realism russian bias.

meanwhile Marders which been on the game for years:

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BMPT ammo is soaked in magical soviet liquid so it doesn’t blow up

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Dont you guys know the puma was just as overpowered on launch and remained just as powerful when it got moved up 3 times. Like literally nothing between 8.3 and 9.3 could kill it. And then at 9.7 only 10.0s and above could go through its frontal armor all the while the pumas crazy 200rpm fire rate and crewless turret allowed it to instantly disable multiple tanks in seconds.

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If you call an firerate of 200 allready crazy, how do you call stuff which has beyond 1000rpm?

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Puma was stupidly survivable at 8.3 - it never should’ve been there in the first place. Regarding all of it’s uptiers - it was fine because it could barely harm anyone with it’s 200rpm APFSDS kitten tickler. Yea, there was time for a short while when you couldn’t kill it hull down without using HE or HEAT, but that’s it, it couldn’t do anything back either, and you could evade getting your breach taken out just by wiggling a bit, since 200rmp apfsds takes a long ass while to take it out. Any APFSDS can take out PUMA frontally.
How many of it is true for BMPT though?

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holy

donald trump is wearing a blue suit and red tie and is standing in front of a crowd .



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Better don’t let the angry NATO mains see this, later he will say you used AI to generate this video or the bmpt weren’t shooting back lol

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Thats why the whole 'but what about this tank" argument makes zero sense here. There is no vehicle that comapares to the blatantly game breaking performance of the skynet mobiles.

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To be fair a lot have stopped playing this tank. I played 11.3 and barely see them. Only thing left is noobs which are easy to kill at top tier. Just remove the tank game and accept the mistake Gajin.

Btw it doesn’t make the bmpt blow up anymore, only destroys its fcs (it’s in the patch notes)

Meanwhile three BMPTs minimum in every 10.7 match, SP farmers so RU can CAS/Heli even faster than before.

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10.7 to 11.7 still bearable, if you go any higher then you find these helis spam missiles while hovering 10m from their helipad. Like what my Leopard 2 going to do? just dodge the missiles bro?

Where is my goddamn Tank-Only mode bro so tired of this chit

Bearable if you’re RU maybe, the Mig 29 has KH29? and the frogfoot is tanky with AGM and SKO, then you also have the KA50, these account for 70% of my deaths in ground because RU is all I ever fight even in mixed teams these are the most prominent air vehicles. I wish there was a tracker for deaths by certain vehicle because I rarely, if I can even recall, being killed by Apache. 12.7 is just more egregious because Kh38 FNF/LMUR, people talk about AH-64/MK.2 being the best Heli because of JAGM but I don’t know how often I even see these things, let alone get killed by them.

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The CAS spam actually makes the bmpt issues so small that I don’t even find them that annoying to deal with, at least I could kill them bmpts unlike kh-38 and LMURS slingers like why didn’t I just dodge the missiles right? I just hate the fact that “we spent 1000sp so you should shaddap and just die bro”

Air is already stupid cheap in “Ground battles” the BMPT is an eater of everything and also absorbs absurd amounts of damage with the ability to just make rounds vanish into thin air, it farms SP better than scouting vehicles to the point people just park in the open holding left click breaking barrels and tanking shots to get enough SP for 2 whole jet spawns because some would rather CAS than drop nukes.

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There is also this vikhr or whatever the f names that is (i dont fly so dunno bro), like the missile were so quick that I literally get shot when exposing my hitbox just for a few seconds.

Yeah the Vikhr, on the KA50/52, MI-28, which tanks without LWS are basically free meal tickets as they often sit behind spawn or just low enough to the ground advanced radar systems can’t see them and many jets can’t lock them with missiles because of the IRCCM, or whatever it has that makes locking missiles a pain, my only solution has ever been using brimstones.

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I recall correctly that my Merkavas keep getting LWS false alerts from teammates helicopters, which one do you think can trigger the LWS when they were behind me?

“Air! 310, 1000 meters!”

“Air! 630, 2000 meters!”

“Air! 215, 100 meters!”

“Air! 460, 1500 meters!”

Air every 30 seconds, games done in less than 3 minutes at top tier because everybody die

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