but premium only got 3 crew and less armor. plus the premium you should focus on the ammo belt as they dont have protection as the tech tree one just like i posted here
puma can pen on the side pretty good, wrong vid sorry
Not sure why the CRV struggles then.
because its high and crew sit next to the turret ammo.
Thing is… It’s a chance for them to be able to do something, I’m not advising that a Bradley 1v1s a BMPT-72 lol I’m suggesting that adding a module which can be damaged by autocannon fire will give some vehicles more of an advantage on knocking them out during a fight, for example the bmpt72 could be firing a a vehicle off to the right of you, normally you can’t do much, in this situation you’ll at least be able to pop up, mess up their gun traverse and pop back down leaving them more vulnerable for the next person.
I meant in terms of penning the side, anytime I fire at it my darts go sideways then get eaten by the spall liner.
I’ll have to try again later, but I don’t think I’ve ever killed a BMPT outside of a side shot or lucky drivers viewport, I’ve yet to get a belt detonation or at least that I can recall.
@Hartsy1 I’m not understanding how you’d hit the ring to prevent traverse when ACs struggle to get inside in the first place.
front side track is also a good weak spot to know. maybe 30mm apfsds can do something
Not as reliably and depends on the BMPT, one has spall liner directly behind the drivers (TT variant), the other doesn’t, but even then you’d need to perfect shot past the BMPT72 spall liner surrounding the driver and lining the sides. There’s a reason it reliably works on all the other T chassis but not this one, the missing spall liners.
I don’t think people have also realised that you could potentially have to knock out 4 bmpt’s per player on the Russian team if they utilise their backup on their premium and tech tree vehicles lol.
oh yeas 16V16 advance to Rhyne… with 10 BMPTs storming spawn without any opposition because fu Russian propaganda simulator… awesome game…
lmao if it was a russian propagnda game, nato wouldnt have the best apfsds at top tier.
keep up the cope tho
Yeah… Those daily backups, and BMPTs rarely being alone but that’s just “team play” a concept many of my teams struggle to comprehend as they take up sniping positions, provide no cover, then just get killed. I have to play aggressive in my IFVs or people wont move, 1 T80 makes 2 leos and 1 abrams terrified to round the corner til a CV90 goes flying past it.
lol, try harder vatnik
NATO has to punch through RU relict, T series shoot any other tank almost anywhere and break or instakill, short of what, the 122B+? No one can round the corner at 68kph and just click on a RU tank to delete it, literally have to aim. You could take the 292 to top tier and manage fine, more pen than the Chally TD.
Even if you got a 12 vs 12 match and 5 players were playing the tech tree bmpt (given enough time entirely possible), the opposing team could have to kill up to 10 bmpt’s if they’re running back ups not including the premium one available.
Now imagine you’re playing Sweden, who almost exclusively is light vehicles at a certain BR, and when all your team is light vehicles well… GGs.
One of the reasons why I want the damage model edited so light vehicles can do something lol.
every t series can be killed with no aim at all if you think a bit.
all nato tank have only 1 weak spot and its the lower plate that it.
while t series have lower plate- turret front around the gun, driver port.
not going to state side shots as it goes for all tanks