BMPT/72 BR Topic

not the system, its outside not protected by armor. any 60mm or more can kill it

And yet opted to not start it like almost if not every other autocannon vehicle, what are the chances they go back and do it, and if they did, autocannons would still have to fight through all that fantasy modeling to get to it, if you’ve got a side shot already, just aim for under the skirts and ammo rack it.

I’m literally looking at the FCS within the tank, and electric equipment outside of it, you can’t hit the FCS with an autocannon?

I’m confused, the FCS is literally under the gunner optic, surrounded by all that armor, no autocannon vehicle is touching that, I still get mildly upset when a spike hits a barrel and just turns it yellow, damaging nothing else, because why not.

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It’s adding additional weaknesses to a vehicle to balance it, yes side on you can shoot etc etc but you’re not always going to have a perfect shot at the perfect angle, adding a turret module that gives you or a teammate an advantage on knocking it out or disabling it in more ways will always help to balance it’s performance imo.

The T58 hasn’t made an entire BR range borderline unplayable
If I come across a T58 in a match i’ll generally say bugger that’s a potential problem then try and deal with it.

If i come across a bmpt or hear a bmpt because you usually hear them first while they hold W and the mouse button down at the same time. I’ll nope out and go the opposite way 5 seconds later they’re usually in the spawn and i’m in a different match.

Honestly wasting your time discussing the T58 with him, it’s not even in the same league, the T58 doesn’t get an ammo crate, optical tracking for aircraft, 2 guns, or additional atgms.

That’s the power system…

I can’t see autocannons getting out fast enough to even damage anything internally to reliably chance destroying it short of the Ajax or Strf 9040.

Begleitpanzer, puma could, Bradley could I reckon with apfsds, it’s only gotta knock out an ERA tile and it’s through.

I know, the T58 will probably get hit in the next br adjustments anyway. Meanwhile bmpt goes down in br, imagine that…

Oh neat, though this requires every BMPT to show me their left side, and this is only for the TT version, the Prem PS is sat right next to the driver, which aint happening.

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I can’t see the second one happening lol but definitely the first, and rightfully so, even just 0.3 up it stop hammering everything in a downtier.

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The Bradly has less pen darts than all the light vehicle ACs I use and I don’t see myself getting through all that armour fast enough when they just flick turn. The Begleit I’ll give you but also 57mm so… And the Puma? Idunno about that if the CRV also struggles.

but premium only got 3 crew and less armor. plus the premium you should focus on the ammo belt as they dont have protection as the tech tree one just like i posted here

puma can pen on the side pretty good, wrong vid sorry

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Not sure why the CRV struggles then.

because its high and crew sit next to the turret ammo.

Thing is… It’s a chance for them to be able to do something, I’m not advising that a Bradley 1v1s a BMPT-72 lol I’m suggesting that adding a module which can be damaged by autocannon fire will give some vehicles more of an advantage on knocking them out during a fight, for example the bmpt72 could be firing a a vehicle off to the right of you, normally you can’t do much, in this situation you’ll at least be able to pop up, mess up their gun traverse and pop back down leaving them more vulnerable for the next person.