10.7 to 11.7 still bearable, if you go any higher then you find these helis spam missiles while hovering 10m from their helipad. Like what my Leopard 2 going to do? just dodge the missiles bro?
Where is my goddamn Tank-Only mode bro so tired of this chit
Bearable if you’re RU maybe, the Mig 29 has KH29? and the frogfoot is tanky with AGM and SKO, then you also have the KA50, these account for 70% of my deaths in ground because RU is all I ever fight even in mixed teams these are the most prominent air vehicles. I wish there was a tracker for deaths by certain vehicle because I rarely, if I can even recall, being killed by Apache. 12.7 is just more egregious because Kh38 FNF/LMUR, people talk about AH-64/MK.2 being the best Heli because of JAGM but I don’t know how often I even see these things, let alone get killed by them.
The CAS spam actually makes the bmpt issues so small that I don’t even find them that annoying to deal with, at least I could kill them bmpts unlike kh-38 and LMURS slingers like why didn’t I just dodge the missiles right? I just hate the fact that “we spent 1000sp so you should shaddap and just die bro”
Air is already stupid cheap in “Ground battles” the BMPT is an eater of everything and also absorbs absurd amounts of damage with the ability to just make rounds vanish into thin air, it farms SP better than scouting vehicles to the point people just park in the open holding left click breaking barrels and tanking shots to get enough SP for 2 whole jet spawns because some would rather CAS than drop nukes.
There is also this vikhr or whatever the f names that is (i dont fly so dunno bro), like the missile were so quick that I literally get shot when exposing my hitbox just for a few seconds.
Yeah the Vikhr, on the KA50/52, MI-28, which tanks without LWS are basically free meal tickets as they often sit behind spawn or just low enough to the ground advanced radar systems can’t see them and many jets can’t lock them with missiles because of the IRCCM, or whatever it has that makes locking missiles a pain, my only solution has ever been using brimstones.
I recall correctly that my Merkavas keep getting LWS false alerts from teammates helicopters, which one do you think can trigger the LWS when they were behind me?
Can’t say I’ve experienced this? Any LWS I get from behind is either real or a teammate at the start of the match rangefinding me to set off LWS, can’t say I’ve encountered false pings outside of RAB when the airfields used to set off RWR like crazy or allies firing missiles which makes my system spew warnings.
Top tier has only become enjoyable for me again because as JP I can now fling KH38 back at RU so they can see how it’s felt for almost the past 2 years, since no one should have ever gotten FNF AGMs for balance purposes, but whatever causes pain and forces you to buy your way through vehicles to be competitive or cheesy.
And because of how inconsistent the BMPT damage mode is, just makes it easier for your less than avg player to get into air vehicles easier to do just this.
People seem to also forget not every nation has armour and there’s still plenty of light vehicles at top tier for the BMPT to chow down on, “git gud” simply doesn’t work, you’re better off telling everyone reroll SE and just main Strv122B+.
Russian simps didn’t change. I suggest adding the same magic armor features from Narnia to Puma and Bradley. Do you agree? Because why only russia is entitled to press W without consequences, when in reality this BS would disperse to atoms from the first hit in the center of mass?
This forum is known for exaggerations.
I’ve seen more than enough people claiming ammo doesn’t explode in like 80% of cases, which is simply ludicrous.
Not enough to warrant an outcry the same way the bmpt does - i shoot a t58 it explodes, i get shot in a t58 i explode, i can disable a T58 by blowing it’s barrel off, i can one shot a T58 frontally in the lower hull through the ammo carousel because there are many ways to actually kill or avoid T58’s and yes the T58 will rip your face off if you let it but it’s killable the only thing i would say about the T58 is the turret traverse seems abnormally fast if that gets balanced so be it i think it would be a more enjoyable vehicle for everyone involved with that non existent drama.
The BMPT no you have to shoot the one specific pixel and hope it doesn’t get squirrel trapped by the external/internal that’s actually one continuous ammo belt then get your face ripped off by 30mm anyway because the shell got eaten by the drivers knee.
Look i’ll happily gang up with you on pangolin fan in the cas thread to the end of days but on this subject we don’t agree the bmpt is a cancer probably one of the worst i’ve ever seen…Even CC’s are full fledged against it.
Players in this thread who have backed the BMPT up and saying it’s too high in BR or talked about skill issue had really low K/D’s except for this vehicle. Although I have had no issues as a US player. When I play Sweden 10.7 lineup it’s still bad. Going to grind japan and hope it’s fixed by the time I get to the BR.
Good luck, our RoF and mobility is our saving grace, armour doesn’t exist because JP never really gave it much, so even our MBTs are BMPT fodder from the front. We also have KH-38 to sling back at RU, so there’s that.
The hydropnuematic suspension can be fun for cresting hills to fire, but since our faceplate is basically a wetnap you still risk being instagibbed.