…
10.7 will still suffer a lot because if you’re uptiered by +1 BR then there will technically be no limit for 11.3 (+0.7 BR) vehicles in the match.
[The only limit is how many ppl play them and teamsize -2 because one person has to be 10.7 and the other 11.7 with their lineups]
This was already a major issue with Fuji back when it was 11.3 and just got to stomp 10.7.
(Its still undertiered but atleast you can only face 4 players with 11.7 lineups when you play 10.7)
At that time, the German guns that stand on Vilkas and Puma.
No matter what BR you place the BMPT Terminator on, it will always be OP.
it never operated apfsds, apds was its main round against armor
i dont understand why something as basic as autocannon accuracy is standardized this much.
i agree but a 12.7 br would be good for everyone, put the tt one at 12.7 with apfsds and the bmpt72 at 12.0
The problem is that Gaijin is simply stupid for adding the vehicle in the first place, they can’t be balanced without making it terrible since the protection is to good and the fact these bmpt NPCs can now take on vehicles like the HSTVL and the RDF-LT, which pose no threat to them is the cherry in top. thanks Gaijin im expecting the Giraffe next since being unkillable hulldown is apparently okay now
Internal ATGMs lol
they need to change its bellts to internal, thats one of the main problems
if its hull down you cant kill it at all
Someone should go ahead and prove that BMPT or BMPT72’s feeding and stowage systems are compatible with 3UBR11 first.
(gl with that, not even uralvagonzavod lists it as an option for BMPT/BMPT72)
The round is not in production, nor used by the vehicle in combat and its existence beyond a showpiece-/prototype stage more questionable than the decision to put the bmpts at 10.3.
Besides, they literally started production of a new AP-T round (3UBR10) to replace the old AP-T (3UBR6) with, instead of going for increasing the production of 3UBR8 (which is also rarely ever used) or starting production of 3UBR11.
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thats the ammo it can use
no it wasn’t, I saw them shooting with destroyed guns, shooting after being ammo racked, I saw one or two shooting for a few seconds after dying (not joking, but that may have been an animation bug), hit them in the back of the turret with 155mm HE and done zero damage. The only reason the BMPT is worse is its also premium and there is FAR more of them.
aphe for the bmpt when ?
Now hear me out… we put a Falcon or Gepard turret on the BMPT…
you could actually shoot the turret compared to the bmpts
Ah! Is that so? Then I take it back xD
Historical accuracy above all! If it uses no APFSDS, then it shouldn’t have it indeed.
Nah, because that would include adding Fake Blowout Panel and making its ammo External))
Still can be 12.7 :P
Or maybe give it the slightly better ATGM (I think it used those) and bump it up more
LOL, it did Jack and Shit though, I blew the barrels of dozens of those cancer wagons and they just kept shooting you