Namer's at same br as bmpt

Ive only seen it work in test drive. Its never once saved my life in game. You have to be looking right at the missile for it to work. I can check to see if there’s a bug report

3 Likes

ty :)

Yep accepted last year and nooooo fix as expected
https://community.gaijin.net/issues/p/warthunder/i/AUfAIlAreJ5M
lol zenturion already figured out how to fix it. Devs are just lazy

7 Likes

image

2 Likes

Lol, lmao even.

Its literally a T-72 mobility wise, hates turning, takes a long time to accelerate, the neutral stearing is slow, does not reverse and the top speed is way below most MBTS from 9.7 and above

Atakas are meh, you also need to guide the missile unlike the Spike. Also, reloading the four additional Atakas takes a minute of standing still.

Lol, again. Its not just 40mm of pen (thats just at point blank range, further away its more noticeable) its also a mixed APDS belt vs APDSFS with way better pen characteristics for angled shots. You clearly dont know how to use the german 30mm, you can disable/kill MBTs from the side with a couple of shots.

Yeah, bc the missiles it protects against arent found in its current BR. Blame the german millitary or Gaijin for not having access to current day classified millitary information and having to work with feelings instead of data. BMPT does not have APS.

2 Likes

It does well enough, and no need to reverse with its armor.

Because we can’t guide spikes its horrible. Its still missing its top down attack so most of them hit the UFP and turret cheeks. You can get 4 kills with 4 atakas. Try to do the same with 4 spikes in a row with MBTs.

Yeah and Puma gets 2 and has to reload.

Yeah I quite literally said both can do that? Only the BMPT has a much faster RoF which means it does the job better. The 40mm better penetration doesn’t mean much when BMPT can blind you and hit the barrel and tracks much faster.

You legit said it defends against missiles not found at its br, so a broken APS that doesn’t even face the misiles is protects from is more op than the BMPT with no APS and clearly doesn’t need it with its current armor while the PUMA should technically be able to withstand the BMPT 30 MM auto cannon fire.

Also while we’re here shall we discuss the BMPT having the same accuracy as the puma even though Gaijin restricted Puma’s rate of fire for accuracy?


Don’t be the first person on the forums to think the Puma and BMPT are comparable.

5 Likes

So you lied then? It trades mobility for armor and it got moved up a full BR in 2 weeks just for said armor while getting nothing in return, russian bias am i right?

Horrible how? You can do FnF from the safety of cover, does not trigger LWS and you can also shot down helicopers too. What? You want an invincible platform that can deal with every threat while your opponents have no chance to even fire back? Go play a single player game, there are some games that will provide the experience you are looking for.

So, like every autocannon with a slighly fast RoF in the current meta, nothing new or surprising.

And it does, if im facing a PUMA im not shooting its hull first, even if i catch it from the side, because the composite armor withstands the 30mm for quite a while until it breaks, so i target the turret to disable it first. The same thing i do in a PUMA when facing a BMTP. The APS, again, is up to Gaijin in how to balance it, when the PUMA without Spikes came out you could not kill it with the IT-1 because the APS was (and is) working as intended. But really, does it make much of a difference? You will the facing cannon fire while playing top tier, mostly, not missiles.

Again with the accuracy thing… Stop watching YouTube videos of supposed experts talking about modern day weapon systems they have not even seen with their own eyes. Most engagements in this game are considered close range for IRL standars, the 2A42 is innacurate as it can be at just 1 km range. No, really, try it: you will be hitting your target all over the place, not where you aim. Its compensated by a higher volume of fire. Again, what do you want? To miss half its shots at 400 meters so you can get vindicated in your belief that easterns weapons are inferior in every way to the glorious german engineering guided by Evropa herself? Its already sitting at 11.3 with mediocre armament, chill out.

1 Like

Said by person that never played Spikes.

8 Likes

Spikes and ATGMs is just inconsistent anyway, at least with the beamriding/saclos you can aim at weakepots. But HEAT post pen damage is garbage anyway and is a pure coin toss most of the times

1 Like

have you ever used HEAT?! it’s got THE BEST post pen.

Style factor

Good. That means you can actually hit targets in meaningful areas instead of having them consistently hit tracks, barrels and roof MGs, like the Spikes do (when they hit anyway).

4 Likes

Honestly, both PUMAs and Namers should go down one BR.

Edit, as you pointed out the PUMA is nowhere close to the armor it should have. And while the fire rate is restricted, the weapon overheating is completely made up to artificially nerf it. Couple this with SPIKES having 1/3 the lofting value of the LMUR, aiming for the drivers hatch rather than the turret top for no good reason. Oh and ERA overperforming while tandem just adds a flat pen bonus and you get, this.

3 Likes

Imagine thinkig the bushmaster is a better cannon than anything else just based on pen, if you had played it at least once you’d know what a piece of garbage it is.

Maybe if you compare it to Challengers only.

4 Likes

All your enemies use advanced missiles which are immune to jammer so its useless

Not true, actually. It’s works very well, if you hit it with a HE it overpressures the PUMA. It doesn’t auto deploy the smoke which it should do though.

2 Likes

Thats the thing for all aps we have in game. Shtora 1 doesnt auto deploy smokes too. Currently all we have is jammer which as I said before doesnt work at those brs because all modern saclos missiles are immune to that.

With how buggy MAWs are for jets, I’m glad that Gaijin hasn’t modeled the automatic smoke deployment for ground vehicles.

At least they should make the feature optional in the settings.

3 Likes

I can 100% see friendly LRF triggering the smoke deployment lmao

2 Likes