From that photo im seeing the missile hitting the turret and because it says crew knocked out, it wasnt ammo rack.
Yes it was.
Removing the instakill from hitting its ammo belts was absurd, how is this balanced at 10.3???
Even the PUMA was easier to kill at 8.3 than this
Well if that was ammo rack, then it will not work now, they planing to patch the insta dead by ammo ignition
It’s still working.
We both know it wasnt
Stealth that doesnt work at all lol
Gepard having 35mm apsds dashing across the battlefield is fine
Tall BMP2 isn’t
Sadly,we’re talking about a vehicle’s performance regardless of its mode. Unless we’re talking about the A2D-1,99% of the vehicles in War Thunder face the same vehicles regardless of the mode you’re playing.
And since damage models are the same across the game and the only difference is that AB gameplay is more fast paced due to how it works,the performance of said vehicle can be discussed as a while.
Stop demonising AB and start being conscious of how the game works as a whole
You really can’t as vehicles can have different BRs in those modes and play completely differently.
Where did I demonized AB lol ?
Just told you that RB and AB are two separated modes and as such shouldn’t be compared.
I’m not at this rank yet with any nation, but I was curious. So I used the Protection analysis with an Abrams and it said that against APFSDS (M735) shell the front glacis has equivalent of 780 mm protection.
WHAT?
How the hell does it convert 60mm armor into 780 mm protection?
I know it’s sloped, but come on!
Composite armour has this effect,plus the ERA this tank is using gives better Kinetic Protection as well
Yeah, bug fixes in the most recent update said nothing about ammo belts and it’s still working as expected.
They can,but most times they don’t. The 2S38,for example,is 10.3 in RB and 10.7 in AB but you’ll see it in Top Tier just like you see it in RB. The BMPT and BMPT-72 have the same BR across modes,and so do 99% of the tanks they face.
Only because they have different core mechanics,it doesn’t mean they’re inherently different. You’ll still fight with the same methods you fight in RB
Never seen Gepard with atgms, or stoping sabots. Also a gepard has only 40 apds rounds…
Heat is useless against ERA right?
So making composite immune to a 105mm dart seems … goofy.
But like I said, I’m not at that rank yet. And from what I’ve been reading, I don’t have much of an incentive to go there. WW2 vehicles are probably where I’ll stay.
ERA has some protection against kinetic ammo like the sabot. But I dont think its that good IRL as it does ingame.
They are played out differently.
Comparing RB and AB is illogical.
Unless it’s a tandem warhead yes,it is useless
It is not. Firstly,you picked probably the worst 105mm dart the game has (it was sadly nerfed unhistorically 2 years ago). Composite armour exists because it lets you have a strong KE and CE protection without building a massive 700+mm thick steel plate to achieve that. Different layers of different materials,each one with its own properties,with different thickness angles and distance gives you plenty of protection.
For example: the T-72A UFP is immune to the M735,but if you take the DM33 (which pens more than 400mm at 100 metres),the shell goes right through it. It’s all a matter of “how the armor is composed Vs. what shell i’m using and at what conditions”
