Don’t know if it’s been posted before but this video goes into some of the more egregious issues.
If I were making changes to the bmpt’s, I’d nerf their ERA, link the belt feeding the cannons to the belt in the hull (or treat the belt feeding the cannons as a ready rack), and make missile detonation disable the turret. It’d also get a new br of at least 11.3 or so.
I think BMPT situation is so bad they should do post how they’re going to handle this and how they’re going to work that in future we don’t end up in similar situation with other vehicle that pretty much ruins whole range of BR.
What I fear is that devs will just stand their ground and say they have done nothing wrong and say they will change the BR when they see it is needed.
It is a pretty easy debate to argue the BMP-T is superior to the Namer T-shrex or whatever it is, and the PUMA VJTF, which are both above it in BR.
The BMP-T has no business fighting anything below 10.7.
Meanwhile, in naval, another Russian Coastal is ruining the mode (as much as you can do) - the AK-225 from own experience is just easy mode. The hard part is not accidentally jamming your own guns lol.
We have decided to buff soviet ERA as it wasn’t performing correctly, We have given the BMPT APDSFS and upgraded ATGMs and decided to revert our recent BR change for it
I still can’t get over that guy trying to compare the RARDEN and the 2A42 and literally use the argument “well, if Russia can’t do it, then clearly Britain can’t” (the RARDEN is an objectively superior gun)
Funny thing is that with one broken thing BMPT wouldn’t even be that bad. Many vehicles in WT have few things broken that helps them a lot. But in case of BMPT so many things benefit it. It has ERA that in all vehicles work so unrealistically. I can’t count how many times APFSDS has been stopped by Kontakt-1 or Blazer just because how badly they’re modeled in game. Then you have volumetric shell and armor hellscape where shooting weld spots and meeting spots of the plate can make any shot just disappear to void.
You have crew system where long as you keep two man crew alive you can still work perfectly especially if you tank happens to have autoloader or Autocannons.
Then you have modules stopping shells or not causing spalling when they should.
And many more.
If BMPT had one or two of those things it would be fine but it has all of those + good weapons and good lineup.
Soviet ERA is immune to lightsabers, has a layer of kryptonite, The BMPT is capable of shooting down satelites and we already know that soviet vehicles cant be destroyed by just a regular bomb
Guys, remember the ammo bug on Terminator when your ammo blows out but it does not remove the ammo? (Community Bug Reporting System)
The new Boxer has it too xD