What I’m referring to is essentially the same thing, separating the Br’s more so that some tanks don’t come up against others that are vastly superior to them simply because they are 20 years more modern. It would be separating the Br more and also rebalancing, for example, tanks with HEAT-FS and some tanks with heavy HE, since they have a lot of damage.
Again, as I wrote before, it’s about making history with what can be done and what doesn’t seriously affect the tank’s capabilities.
That map just needs to be deleted. Just because it is small, doesn’t mean it’s actually good for lower BRs.
There is more to a map that just it’s size, and I wish people would realize that.
This is true, but I believe there is a good case to be made for map size at top tier, not being able to play with your tank’s full capabilities is frustrating. I like me a good brawl map like Rhine because it is actually not bad, but that’s not the case for the rest of the maps in the game.
It is a valid argument until laser rangefinders start to appear regularly at 9.0+, from there, size it’s a relevant (and almost key) feature that helps vehicles to dictate some of their engagements, wether for close or long range.
Agreed. Micro maps are no fun in tanks designed for long ranged sniping.
Hmm weird that i see more people leaving the larger maps when they show up than the smaller maps in high ranked matches.
But i’m biased i enjoy the smaller brawly maps but hate the larger maps regardless 9 times out of 10 it’s just a race to the spawn for both teams anyway.
this is literally every map
Yep it’s sad.
Bigger map you have lot of time to prevent that from happening that different
I understand how alot of people like them, but please let us opt in and out of either
I don’t notice much of a difference, if anything, I see more people respawn in larger maps + matches last way longer than smaller ones. In a small map, once all 3 objectives are captured, the game is over. But clutch comebacks are possible in larger maps. I play high tier only, so there is that also.
They should just make it a toggable like night battles, opt in for larger or smaller maps, everybody is satisfied.
Only small - mix (default) - only large
Another solution would be to decompress the Br, give more realistic damage to tanks with HEAT-FS, APCR and APDS and separate those tanks between WW2 and post WW2 (around 1949 onwards). Thus making maps of around 1.50km x 1.50km for Br 1.0 to around 6.7 or 7.0. From Br 7.0 to 8.0, having the tanks with HEAT-FS within this Br, with maps of around 2.50km x 2.50km. And from Br 8.3 with maps of around 4km x 4km, since in Br 8.3 almost all vehicles have laser rangefinders.
I don’t see Gaijin splitting the player base in two, but it would love something like that, only big maps or mixed (default) would be perfect.
I wouldn’t mind an extra minute or two if it meant playing in maps I actually like.