I’m baffled people are still trying to deny that it exists.
Because PC’s inherently have an advantage, to make up for that gap, they introduced a minor feature that aids console players. Its literally no different than free-look because controller has limited functionality with such a feature.
I don’t understand why people are so upset that console players can automatically lock their sight, all it does is keep the free look camera over the target so they can fly.
The problem is that ‘lock’ can be done even when target is not being seen by the player, aka when target is behind obstacles.
That makes more sense, the issue is not with the feature itself but more the implementation, that I would agree with, perhaps it should be limited so that it can only be done on enemies who are spotted.
If it was only against targets that player can see, then I would have no issue with it.
Still can’t stop laughing at comments from people who just showed that they don’t know much about the game while trying to deny the existsence of it.
I think the most restricted it should be is spotted players, as with free look on pc you could follow them through their red nametag whilst flying.
I can see how it is an advantage, although I definitely don’t think it makes up for how annoyingly difficult it is to fly effectively with a controller, I personally don’t even use this function as it wasted a much needed controllerbind.
In fairness, I think its only bound by default on xbox and not playstation, but it most definitely exists and when I was new I used it a lot.
Again, try to play the game on a console while using a controller, especially ground battles, then come back here to discuss it. You’ll realize how ridiculous is your complaint.
Yeah try using the option when you want it and try getting rid of it when it locks onto a tiny speck in the distance as an enemy tank roll by twenty feet in front of you. Nice try ,no takers.
Well, I’m even more baffled to see PC players complaining about console players having any kind of advantage in this game, especially someone with a name like yours.
Really, I would be truly ashamed of myself if I were some of you.
So You have No problem with ‚wallhack’?
First, I don’t find excuses on console players having any advantage over me, it’s ridiculous.
I know that players cheat in this game but if you see them on YouTube or on banlists almost every one is a PC player, not console players, and the few console players are the ones playing on PC with a console account. And in this case, they are not cheating, they are using their default controls the same way that PC players use theirs and turn better than any controller user in Air Battles.
ULQ is not default, PC players have that option and for years it gave them a big advantage, console players don’t have it. So, do PC players using ULQ have been cheating all these years too?
What we describe here allows You to find targets that You don’t see aka Wallhack and You are defending it.
No, I’m not. I’m just saying it’s ridiculous to say things like the OP said on his first post, saying it’s a cheat when it’s their default controls, saying that if they have it then we(PC players) should have it too(so are you admitting that you want to “cheat” too?), etc… in other words finding excuses, and if you stop to think about all the advantages that PC players have in this game I’m sure you’ll realize how ridiculous it is.
If you ask me, it shouldn’t keep tracking beyond visual area and I don’t remember it ever did with me when I played on console but that is not what the OP is asking here. Do you know how hard it is to aim at weakspots with a controller against mouse users? The tracking just turns the crosshair into the selected target, it doesn’t aim at weakspots and it doesn’t compensate for movement or distance, if someone else comes close to the crosshair it may switch targets and get you killed. If some other enemy appears you can’t just switch to it like you could with a mouse, since you have to select it first, press the tracking button and then lead your gun on weakspots/distance/movement.
You sound almost like you are describing ULQ, “allows You to find targets that You don’t see”.
Can’t You turn off the crossplay?
ULQ doesn’t allow You to lock the target behind obstacles.
Maybe you should be the one asking Gaijin for that option, since you seem the one to have a problem dealing with console players.
That sounds like a really big advantage they have… if they could shoot through them. And if you read what I just posted I said that it shouldn’t keep tracking beyond visual area, but making it as if it is a huge advantage compared to all the advantages PC players have is, like I also said above, ridiculous. It’s also not cheating since it’s their default controls.
So if I understand correctly, you’re ok with the fact that PC players can out turn console players using a controller simply cause PC default controls turn better than console default controls, but when the advantage is the other way you call it cheating? Ok…
I was asking You if consoles can’t turn it off because I remeber that someone mentioned that they can do that.
So wallhack is ok?
I think now you have the option to disable crossplatform.
…
I’m a PC player in this game of War Thunder and I don’t have any advantages like Xbox are PlayStation! I don’t have any hacks I can’t lock on to targets in realistic mode and nobody else should be able to lock on to a target in realistic mode I don’t care if it’s Xbox or PlayStation are PC nobody should have that ability unless you have radar and that’s another thing radar cannot see through trees unless you radar mast is above the trees but it does in War Thunder and as far as I’m concerned that’s a cheat too and on that note you can use a keyboard and mouse on PlayStation and Xbox so admitted it’s a cheat!
Have you already tried to play this game with a controller? If not then you don’t know what you are talking about. Try it and then we can discuss that perception of yours.
How can default controls for console be a hack or cheat? Like I said above several times, it shouldn’t track targets beyond visual area in my opinion but it also doesn’t aim for you since it doesn’t compensate for movement or distance, and doesn’t aim at weakspots, it’s much much faster to aim and fire with a mouse.
If they use a mouse and keyboard then they don’t have the target tracking by default. If they use the hardware you linked, which by the way is against the forum rules, then they are no different to any PC player that installs 3rd party software to get an advantage over other players.
What you cannot do, is call console players using controller/gamepad default controls cheaters just cause they can track targets in RB.
Mate, respectfully, you somehow have a 2:74 K:D and 37% win rate (!) in the Yak1B. Heck, I couldn’t find a vehicle you play regularly with a win rate above 50%. I think your problems with this game go far beyond conspiracy theories associated with a console players.
Out of the box, console players are at such a significant disadvantage in this game that it’s insulting you would even start this thread. We don’t even have yaw or pitch controls enabled by default, let alone the finger gymnastics and dexterity required when compared to moving a mouse slightly and clicking a mouse button.