Battlepass tasks requiring wins always seems to lead to losing streak

Isn’t it amazing how so often when you average a decent win/loss ratio overall, immediately that you’re dealt a Battlepass task that requires a certain number of wins, you suddenly go on an extended losing streak. Also, on the task requiring X number of wins and 85% activity rate, isn’t it amazing how often you end up on 84%. Some would say it’s hard to believe… No matter what you do, you get dealt teams full of poorly skilled team mates that means you often go on a win loss run of 1:5 or worse, when you generally average well over 50%.

I realise you can change tasks but as I’ve generally already done that a couple of times already to find tasks I prefer which can be completed more easily, the amount Gaijin charge for this has now gotten to GEs.

It’s almost as if Gaijin deliberately reduce your wins to force you to play longer to complete the task… But they wouldn’t do that would they? Pfffft.

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Confirmation bias

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Bro is taking conspiracies to a new level, flat earthers move aside

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I found that Gaijin doesn’t deliberately reduce MY wins. When I played a GE wager fully focused on winning, they were not capable of doing that. So I doubt that they manage with a simple win task.

But when I simply play whatever I like to do (complete challenges, grind modules, hunt attackers or tank destroyers), I may not do much for the team win and surprisingly … I don’t win much.

And perhaps at the time you do your win task, other do too? There is (for every server location) a task rush our. Many tasks are win tasks, many players play to win for a change. Means the win rate for worse players drops. No flat earth involved (it is actually the round earth responsible for that ;-) .

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