Finally not silenced on the forum, so now I can respond to this.
What is more absurd is the fact that you put words into my mouth and distorted what I’ve actually said in order to win an online argument about a video game.
I not once said that the T20 should be or deserved 6.3. Never, not a single time.
My entire argument has been two things:
- The T20 isn’t as bad at 6.3 as people make it out to be;
- The T25 isn’t better than the T20.
In fact, days before you even wrote that massive strawman falacy, someone asked me on Discord if i thought the T20 deserved 6.3, and my immediate answer was no, repeating what I’ve already stated.
Discord texts
Would I prefer if it were 6.0? Obviously, I have the tank. I am the person that made the bug report that got the transmission of the T20 buffed recently in the first place.
It also took me quite literally a year to find sources necessary for making that bug report, so I don’t want to hear any of that bull on how I hate the tank.
And it isn’t, the Pershings are all 6.7.
For armament you are ignoring the fact the T20 has a stabilizer, faster reload, faster turret traverse, and the almighty .50 cal.
You are correct about the armor, I won’t argue there, but that’s not how mobility works.
Pure top speed alone doesn’t determine how mobile a tank is. The M4A3 (76) is far more mobile than the M4A2 (76) despite having a lower top speed, because the A3 has much better acceleration.
And the T20 has even better acceleration than the M4A3 (76), while also having a much higher top speed, specially in reverse.
On a flat, good road, it takes 10 seconds for the T20 to reach 40 km/h, and 16 seconds for the Panther A, at least with my testing.
So not only does it have much higher acceleration, it also has a much higher top speed. Together, that means the T20 will be on average traveling at a much higher speed no matter the map.
Forwards mobility isn’t as simple as just comparing top speeds. There are other considerations like how quickly the vehicle gets up to speed.
Which is why Thunderskill (which doesn’t account for all matches even) says that the T20 was played in over 6000 matches in the past month before it was uptiered?
And the reason why isn’t because highly skilled players like to play tanks that suck. It’s because highly skilled players can turn the stabilizer and mobility of the T20 into a disgusting advantage.
And I am not part of that group of people. Even still, when the T20’s transmission got buffed (again, because of my bug report), I played it exclusively at 6.3 for a couple games and it still performed okay while being an extremely fun tank due to high degree of mobility it has for a medium tank and the stabilizer.