If that is the case than how is the F-16C also 12.7? It’s in the same tree afterall?
And why is it that all 12.7 except for 1 have HMD?
If that is the case than how is the F-16C also 12.7? It’s in the same tree afterall?
And why is it that all 12.7 except for 1 have HMD?
And yet he is still decent at the game, unlike you. You are trash.
And we should the word of someone who is trash at the game over his word because?
British RB Ground BR’s:
- A1E1 Independent: 1.3 down to 1.0. Terrible armour for a heavy tank, worse than many nations light tanks even at 1.0. Terrible mobility. Massive target. 3-Pdr gun isn’t a redeeming factor either, it’s not the worst gun in the game, but due to all the other factors combined it’s made much worse. It has no redeeming qualities.
- SARC IVa: 1.3 down to 1.0. It’s fast, and that’s kind of it. If you compare it to the Daimler it shares a BR with, it loses in almost every respect. Worse armour, no shoulder stabiliser, gun is incredibly bouncy and kicks like a mule after firing, worse gun elevation and depression angles, and it’s open-topped.
- Churchill Mk I: 3.3 down to 3.0. The 2-Pdr is horrendous at this point, mainly due to the lack of mobility to flank. Even taking it in downtiers it struggles to penetrate Pz IV F2’s with add-on track armour, Pz III M’s, M4A1’s, etc.
- AC I: 3.0 down to 2.7. It plays exactly like a faster Valentine Mk I, the armour is good but not amazing. Like the Churchill, the 2-Pdr really begins to struggle around this BR. The Churchill Mk I dropping to 3.0 should be the highest BR vehicle armed with a 2-Pdr.
- Crusader AA Mk II: 4.0 down to 3.7. I don’t understand why this vehicle even went up previously. Just compare it to the Wirbelwind. Far less rate-of-fire per gun and half the guns. Lacks HVAP to combat enemy tanks. The only advantage the Crusader AA Mk. II has is an enclosed turret and more mobility. Even saying that though, the Wirbelwind has a far better protected hull and has similar top speeds. The Crusader AA Mk II just has an easier time hitting that top speed. The 2 were very asymmetrically balanced.
- Churchill Mk III: 4.0 down to 3.7. Less mobility than the Churchill Mk I, same hull armour, and worse turret armour (only 3.5 inches compared to 4 inches). The gun is better, but that’s it. It’s also the same gun that’s on the AEC Mk II at 3.0.
- Churchill NA75: 4.3 down to 4.0. It’s more of a side-grade over the Churchill Mk III, not a direct upgrade. You lose the good rate-of-fire, lose the shoulder stabiliser, and lose a decent amount of penetration for a better damaging shell. That’s the only difference, the shell is good but if the Churchill Mk III goes down then the NA75 should as well.
- Comet: 5.3 down to 5.0. It’s really a shadow of its former self. The A30 Challenger is a better vehicle in almost everyway. Just compare it to the VK 3002 (M).
- AC IV: 5.3 down to 5.0. It’s just a slightly better Firefly. Again, just compare it to the VK 3002 (M).
- Skink: 5.3 down to 4.7. Just like the Crusader AA Mk II, I really don’t understand why it keeps going up. Again, just compare it to the Wirbelwind, you still have less firepower and penetration but now have the double the guns of the Crusader AA Mk II, and now the same amount of guns as the Whirbelwind. Is that really worth a BR increase of 1.3 currently (4.0 to 5.3 for the Crusader AA Mk. II or a 1.7 BR difference for the Whirbelwind)? If you want a 5.3 Skink, then you should consider adding the welded version with the 4 20mm Hispanos.
- Tortoise: 6.7 down to 6.3. Just compare it to the T28, they’re very similar vehicles except the Tortoise is covered in weakspots and lacks APHE.
Falcon: 8.3 down to 8.0. Just remove the APDS and/or adjust the belts. There’s now 3 British SPAA’s at 8.3 now, what’s the point? The Falcon has no radar and should be lower.
Chieftain Mk 3: 8.7 down to 8.3. The Chieftain Mk 5 has far better mobility and top speed, and sometime soon will get a LRF. This makes the Chieftain Mk 3 feel more like a heavy tank in comparison but only with decent armour when hull down.
You can have a personal opinion you know, being an echo chamber of content creators as DEFYN or another good player is not necessarily a sign of getting good, so it is a problem if you put it that way.
Please do, and then tell us your stock grind experience compared to the Su-27 :)
i will
Thats the problem, the plane overperforms at downtiers when dogfights are somewhat frequent + 9ms advantage.
But then it completely falls apart at uptiers and gets relegated to be a support once it goes to 12.3+ sessions.
And another player which doesn’t have the F-15 telling the virtues of it because it saw them from a content creator/good player that endorsed his beliefs.
This is so true, the ability to position your plane without nose-aiming and still being able to engage is something that i would trade for a very few other things in a plane.
Oh my lord, you people are acting like HMD is some god-tier tool that automatically improves your planes combat performance by at least a thousand percent
Could you please enlighten me about how a raise to 12.7 would hurt the F-15? There is no way the F-15 deserves to face Phantoms, Floggers, Mirage F1Cs, the current Tornados etc.
It doesn’t matter that the F-15s would be the worst of the 12.7s according to you, they still should be at 12.7 to combat the BR compression
F15 should be 12.7. If mirage 4k and mig29g went up, the f15s should have went up. It has a very strong fm, only really beat by the mirage 4k, gripen and f16. It has aim9m, a great radar and a high missile count. There are planes at 12.7 like 29g and mirage 4k which are worse in like 90% of catagories. Anyone who thinks it should be 12.3 has a serious case of skill issue. Unless you people think its seriously the equivalent of the mirage 2k 5f with its whopping half the missiles, worse missiles, worse fm, worse radar, and about half the cm. But wait, m2k5f has hmd so it should be 12.7 and is under brd.
its called USA need to seal club
Your words are meaningless. Of course, a 12.3 aircraft will outperform an 11.3. I don’t feel sorry for the MiG-21MF/SMT, F104G (china)/Japan and F8E because they have to face the MiG-23ML/A/D. There’s no chance for a 10.3 to bring it down if the opposing player knows what they’re doing.
Many people try to be kind when pretending to say how bad 11.3 will be if they have to face F15s, but they are happy when 11.3 can dominate 10.3 aircraft, some of which don’t even have flares.
Gaijin asking for feedback from players it will never take seriously into consideration = irony
So we need more decompression?
This can be simply addressed by adding more Battle Ratings like 12.4/12.5, but it will also make the BR arrangement more complicated.
And another person talking about the F-15 while don’t having the plane and doing tedtalks about it.
↓
Moving on
And there is also no way that the MiG-21S deserves to face G.91s, A-4s, Scimitars, Venoms or Mysteres, like many other vehicles that are capable to assert dominance on entire lobbies, it happened before and it will keep happening as the BR system is arguably the only that could make the game work properly without creating worse and obnoxious black holes in terms of balance.
It’s not according to me, the snail had stats to back it up, the plane underperformed for the US/JAP/ISR compared to Su-27s, Gripens and M4Ks.
I want to end this reply telling you that if you don’t know how to use HMD as a really important QoL upgrade to top tier planes (i can tell you’re not getting the most of it because of the neutral stats you have on your Gripen) then it’s not really our problem.
That’s what my first statement about being late was for, but bug reports for something that’s a suggestion is odd. They list weaponry changes in the BR notes and the weaponry changes are related to requested BR changes… That’s like someone saying “fix the _” and their version of “fixing” it is just flat buffing everything about it.
It is absolutely not competitive with virtually anything going to 12.7 (besides the Su-27/J-11).
What does this mean? It’s fast, it has good AoA? All of the planes going to 12.7 are fast and all have good AoA, the problem is that most of the planes don’t even need good AoA because they have HMD and the F-15 doesn’t.
They will already see both IRCCM, good airframes, and good SARH’s with 12.0 and 12.3 with the Yak-141 (SARH + IRCCM), MiG-29 (SARH + airframe), (German) MiG-29 (SARH + airframe), F-16A/ADF/AJ/A MLU (SARH + airframe), F-14A (SARH/ARH), F-14B (SARH/ARH), AV-8B Plus (IRCCM).
That’s assuming flaring a R-73 is even possible at dogfighting range, which most of the time isn’t going to happen.
Not any more than anything else that can get downtiered to even 11.0.
Since when does that actually work? I’ve heard people recommend anything with automatic flare dispensers to turn that off immediately as it just wastes them.
That’s the same with literally any radar missile, yet somehow radar missiles still hit people. It obviously doesn’t stop anything.
Within a furball maybe, but for BVR it is much better than any IR missile save the R-27ET.
People are saying it’s OP because of its furball/dogfighting performance but ok lol, you can still be OP in one category and not the other.
The plane underperforms because US teams are dogshit, and japan+isr teams get fucked over because they get stuck with the F4S bomberbots by virtue of MM, which shows up in it’s stats because it’s only been out for a few months and has had US bomberbot sales teams the entire time. It’s not a plane issue. If we were going to balance planes off that everything in the US tree would end up getting shunted to 11.7.
M4K does perfectly fine without HMD and overall worse missiles than the F15, so it’s certainly not the end of the world to lack one.
"Yeah, no one here has provided a legitimate reason to move the current F15s to 12.7. Battle Ratings exist to reflect the effectiveness of aircraft within gameplay, and the F15 is placed there because it lacks competitiveness. As for the Mirage 4k, if they are not effective enough compared to equivalent 12.7 aircraft, it will have its own discussion.
People are comparing them in a 1v1 scenario. If that’s the case, the F5C can defeat the F4J, but does that make them both 11.3? Of course not