eh there are meta shifts and stuff, maybe changes to various rounds, armour models, historical accuracy changes to vehicles that can make them perform better or worse compared to previously that can result in BR changes being required.
but none of that has happened around the BR range of the Zeros in years really, but US and german planes keep going down while Japanese planes especially keep going up.
It’s really simple, but most players shoud do the same otherwise it won’t work. Let me explain you how to do :
1 - Place your vehicle at the most visible spot on the map
2 - Wait for destruction (this should take something like 5-15 seconds if opponents are not blind)
3 - Disconnect from WT and play something else (GTA, Mariokart or whatever you have on your PC/Playstation/smartphone etc.
4 - Make sure you do this at least once a day until next BR changes
Then your vehicle’s statistics will be so bad that it will be moved to a lower BR.
Et voilà
Oh. Yeah. While I’m asking for more BR/Capability changes for vehicles…
Type 87 RCV (Prototype): 7.7 > 7.3
Reasoning
It’s stabilized, sure, but it’s a huge, paper-thin-armored vehicle with a max pen worthy of tier 1 Japan. It doesn’t deserve 7.7, a slot above things like the M47 Patton and Ho-Ri Prod.
F-4EJ Phantom II/ADTW: 11.0 > 11.0, add AIM-9L
Reasoning
Hardwing (No agile eagle slats) Phantom chassis sporting 9Ps (Seriously? The best IR missiles this thing has are rear-aspects?) at 11.0. Could probably stand to get AIM-7E2 (DF) sparrows at well, if its radar wasn’t almost completely useless.
F-4EJ Kai Phantom II: 11.7 > 12.0, add AAM-3
Reasoning
Hardwing Phantom chassis, with only 9Ls and 7Fs at 11.7. It carried the AAM-3 in real life, and it’ll still see top-tier anyways even with the increase to 12.7, so to hell with it. Make it a dangerous brick, at least…
A6M5 Ko: 5.3 > 5.0
Reasoning
Who in God’s name thought this thing should see the P-51H? Seriously?
…While we’re at it, a good bit of BR reworks for Japanese props would be nice, too. The later Ki-84s and almost all of the N1Ks are currently in quite the poor state…
They also need to consider Type 87 RCV. It is sitting at the same BR: 9.0 with the VBC (PT2) which has the same gun, but has thermals, stabilizer, more elevation and Laser Rangefinder with the LWS on it.
That’s totally fair, and I doubt myself on removing the 9Ms. My concern is that compared to other 12.0s, it would far outclass any of them. The F-15A versus F-16A ADF is what I believe to be somewhat fairer with 9Ms removed. 12.0 would also be the same BR as the F-14A in this case, where the F-15 is obviously a superior aircraft. The F-14B in comparison would have more countermeasures and ARHs, albeit not very useful ones, at the exchange of far inferior flight performance. Both F-14s could also receive a slight reduction in engine heat output. The fact is, the AIM-9M is too powerful against 11.3s, and that’s also what I wish to mitigate. There are some aircraft like the Harrier where the AIM-9M is added to compensate for flight performance or lack of SARH at top tier, but in the case of the F-15, the only thing it really lacks is SARH quality when compared only to the Su-27. This is why I still want it to be a lower BR than the 27. Raising the cap to 13.3 would be the real solution, but that’s not going to happen.
I never comment, but this is so absurd I just have to. You’re the only person arguing the T20 should be 6.3, this forum is filled with your comments about it. What did the T20 do for you to hate it so much? It’s just a very slightly better Sherman there’s no reason for it to be up there with the Pershings. The only comment you have that people agreed with was that the APCR wouldn’t matter which is true because the 76mm APCR is much worse than its real life counterpart. In real life its documented to be able to pen flat armor at 208mm which is a far cry of what it can do in the game. The Panther has 30% more penetration than a T20. The Panther has 80% more frontal armor than a T20, almost double. Why should the T20 have a higher battle rating than it? Perhaps you think the T20 is better at flanking. Well sorry to burst your bubble, but the T20 is only 25% faster you see them flanking because that’s all the tank can do. Almost no one plays the tank because of this. All that’s out there to play it are the people that like to play tanks they know suck and crush their enemies with them because they are highly skilled and think its funny. That was already happening before the nerf. Now only the best of the best are going to be playing this tank and i’m not going to be surprised when this tank goes to 6.7 next. We need to start placing tanks in the battle ratings that reflect their statistics and not who plays them. When that band aid is ripped off it’ll finally solve the skill issues causing all this mess. Everyone knows France sucks no one ever complains about them being over powered so only people willing to try hard and do well to play the tanks plays them, so now we’re seeing France only consisting of more and more skilled players as France gets nerfed into the ground again and again in a cycle that won’t end until the beforehand mentioned band aid is finally ripped off and the game eventually heals into a much better game.
Changes are already implemented, you sadly have to wait for another BR changes or make a suggestion on the bug report forum ( last time i was told to get there if i want to suggest a change in weaponry for plane )
I highly doubt that the HMD played a role. I suspect a large chunk of F-15 pilots are people who bought premium american/japanese phantoms, ground the trees exclusively by base bombing, and then proceeded to completely lawn dart once they started trying to actually engage in air to air combat.
It lacks in SARH quality against anything with R-27ER’s, though, which includes the Su-27, J-11, MiG-29G, and MiG-29SMT. I agree that the best solution would be decompression.
It’s just a faster F-16A/ADF with a bit worse dogfighting performance, and the extra two IR missiles the F-16A/ADF (assuming the F-15A gets the 9M removed to lower its BR) gets certainly makes up for the top speed disadvantage.
Type 89 isn’t as bad, it is somewhat surviving there, due to the stab, thermals, the fact the gun is pretty good at nailing MBTs in the side, and ATGMs. I’ve been playing it in a 9.3 lineup while trying to spade the Type 93 and still being fairly successful. Of course, the RCV has literally none of that, it only just gets through MBT sides at closer range, and isn’t even much faster to compensate (especially since they neutered its reverse speed which really hurts something that needs to stay mobile)
they werent raised because their wr’s are fucked by virtue of being usually matched with the US
It’s quite obvious they all should’ve gone up with the rest
The sparrows are basically 2nd best and are perfectly viable, and the greater quantity of them is an advantage of its own against anything but the flanker.
The thrust to weight ratio on the Eagles is godly, and its huge supply of countermeasures is tremendously useful in air RB. It kicks the stuffing out of the phantoms that it clubs at 12.3 as well as the migs that don’t even have pulse doppler. It belongs with its peers at 12.7
That’s assuming the AIM-7M is even viable, it isn’t. That’s why the R-27ER being in game is a problem as right now whether or not you can use a radar missile at top tier is the yes/no question “is it the R-27ER?”
That doesn’t matter at top tier, you either have good dogfight performance or you have good BVR/long range capability - the F-15 doesn’t have any (in comparison to the jets moving up to 12.7).
That’s true, but that alone isn’t going to be enough to do well.
Imo no phantom should be higher than 11.0, so honestly yeah I agree
Other planes either get more useful missiles (more than just four) and/or better dogfight performance, though.