MAW is not yet here. It is supposed to be added but it is still wip, or rather you get launch warning but only that.
Been re-flying the Gr7 again and just wanted to confirm, AGM-65D should be able to lock onto a target 20km and I should in theory be able to hit it at those kinds of ranges right?
Just attacked a convoy in SB and was well within 10km before I was able to lock onto anything, evne though I could clearly see the targets at more like 25 km
Farthest lock I’ve managed with mavs is around 16km
same, it technically has 20km lock range but somehow I only manage to get a lock most of the time when I also can lock the tank with the TGP, maybe that has a connection idk.
Yeah it’s also a absolute pain acquiring the “track” lock at range even if you your clearly on the target and it decides to do a point lock the other side of the tank. Though I find the biggest offender of this issue is the PGM on the tornado. You can even have a point lock onto the ground and it somehow loses sight and just blows up the moment you launch and takes you with it
would also love it if a wisp of cloud didnt block TIALD pods. could clearly see the target, but was ever so slightly obsecured by a thin cloud. no lock, not even within 5km
As per the above chart; it would require an altitudes above 20kft[~6km], and the AGM-65D’s seeker is rated to outrange it’s kinematic performance for tactical targets (T-62).
Is it for moving targets? In WT it is possible to get 20km kills on stationary targets.
That will be perfect condition. In game when it comes to moving targets the biggest range i had kill is around 15km.
I don’t know exactly, the sources aren’t really specific but I would assume that the aforementioned limits would have some reserve capacity built into the diagram to account for edge cases. The limiting factor as with most missiles is obviously Time of Flight (Thermal battery) related.
Though it is interesting to see how little launch speed actually contribute to range.
Another thing of note is that the chart is for distance to the target, not Slant Range, so depending on the amount of depression needed the apparent range can be misleading, especially if watching it Gide in due to the lofting trajectory.
From my experience, distance that can semi reliably give kills (excluding all the other things that might happen on the way) is around 10km with 3km altitude
Ah, thank you.Though its a real shame that the game doesnt actually let you lock onto a target until 10-15km
If it was realistic the AGM-65A & -B wouldn’t be able to track beyond 2~4km slant range for tactical sized targets, the level of performance that is currently implemented would only be reached by the IIR (-65D, -F & -G) & CCD equipt variant(s) (AGM-65H[HEAT] ,-J[USN, HE-F] & -K[USAF HE-F]), which used CCD’s instead of the earlier Electro Optical(Vidicon) seeker. Personally I think they should be downgraded for balance purposes since it would help adjust vehicle BR performance and allow alter variants to be added.
Also slewing the seeker / lock on via an external sensor (Maverick handoff) was a function added with the AGM-65D and later variants and was fitted to a handful of targeting pods(the function tended to be removed from export grade US TGP’s like the AN/AAQ-19 & -20) and Airframe (due to it being a function of the LAU-117A/A & LAU-88A/A rail) combinations.
So. AGM-65D on a Harrier Gr7 should be fine at those ranges then? or does it have the wrong seeker for that?
In SB, being able to clearly see a stationary target on the TIALD pod, but it not letting you lock on/fixate at those ranges is really really annoying, even if I had to get a lot closer for it to hit/let me fire, being able to pre-lock would be really handy for setting up the shot. Especially with how buggy it can be snapping to other targets.
Yes, because the IIR equipt seekers don’t rely on the apparent size of the target (like the earlier Electro Optical seekers) but instead the gradient of emitted radiation, and digital post processing to refine the point of aim so aren’t actually impacted by the physical size of the target but by how much it stands out from background IR emissions in the scene which is relative to both the coldest object within the entire FOV and warmest point near the point of aim.
In terms of lock on range it goes; Electro-Optical, CCD, and IIR with Semi-Active Laser Homing being dependent on the designator’s output power so varies significantly.
It should be well in hand once A2G radar / MTI modes get added.
Sweet, need those. Attacking ground targets in SB is hard enough as it at the moment with the overtuned SPAA, so yeah, thsoe sounds great. Thanks.
hehe cum chaff dispenser (im too immature for this shit)
serious question tho, will the gr7 get the same loadouts for bombs as the av8b+ (i want 500lb bombs and more paveways :)
I know that 540s should be available on 7/9 pylons but no idea about the paveways.
above was shared on the old forum by Gunjob.