Badger should be moved down to 8.7

There is no reason for it to be 9.0 now. its worse than its contemporary’s at the BR. And it lost any reason for it to be at 9.0 when the Chieftain Mk10 and 900 went up for no Conceivable reason.

Putting it at 8.7 would atleast give it a lineup.

As is there are no other British 9.0s for it to match up with, Which means you ever have to pull it into the 10.3 Hell hole, or pull 8.7s up to 10.0.

it is bloody awful. take the scimitar over it every time.

well yea, britain 9.0 is 9.3 now.

honestly the badger could even be 8.3 with the bradley and warrior and still be pretty mid

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If they gave it accurate Turret traverse rates, and the correct ROF, it would be decent, But as is its just a fatter, slower Fox.

With Stabiliser Mr Squidward, with stabiliser
image

and A turret Traverse rate that is so slow that it can’t even use its IRST on helicopters because they out run the turret.

worse vertical and horizontal speeds than fox and scimitar too, not worth the extra 4 degrees of elevation ngl

The stat card straight up lies about it too.

This is with a basic Non aced level 150 Crew.

image

That is a straight up LIE, it actually is like 15 degree’s a second. And this is SPADED.

I swear the turret traverse on the Black Prince is faster.

Honestly moving it down to 8.7 isn’t even gonna help it.

Its useless.

its slow, its armor is completely wrong and can’t even stop a 7.62. (despite the fact offical documents say its proof to 30mm APDS, just like the Bradley and warrior but…)

The gun is too slow firing, the turret traverse is junk, and something about this thing make’s it a enemy magnet, you can be behind 10 tree’s and 5 bushes and yet someone will see you. Even tanks without Thermals.

The Shells are junk, its missing its AA rounds, the accuracy is pitiful for no reason.

A single hit from anything nukes the turret ring so its impossible to do anything.

It’s weak for a reason because it’s called badger, like out of all the apex predators they could have name it they choose an animals that only capable of preying on rats and birds. Like another useless vehicle named Skink, a goddamn lizard of course it’s weak. Unlike Crocodile it has thiccc skin so that thing atleast hard to kill.

that may be true for the English badger, as we dont really have many larger creatures for them to hunt or fend off

the Badger AFV however, is named after the African Badger, you may know it as the Honey Badger. that little fella ihas a strong reputation for being a creature that punches well above its weight class and has one hell of a bite to it.

There is an earlier AFV also named after the Honey badger too, Ratel. makes sense to keep a name lineage for the same role, even if switching from Africaans to English

The problem with vehicles like this is that they simply dont fit the game, it will only be “good” if downtiered so much it can start to penetrate things from the front…

The problem is that WG balances every other Light Tank in the game AROUND what it can frontally pen, because they refuse to make maps big enough to give light tanks the ability to flank and fight where they are designed to be.

The Badger just so happens to be the one exception.

Lights/IFVs/APCs don’t really fit in the brawler battle arenas the current random battle maps are built for.
My suggestion thread gives everything a lot more space to actually have relevance, and better use than as annoyances.

Russian Lights, IFVs, and APCs work fine… i wonder why that is…

not true.

Scimitar and fox cant front pen pretty much anything they face. yet are my most enjoyable tanks

Badgers problem is that its too slow to easily exploit flanks and gaps, and its far too big to sneak through those paths anyway

Ironically enough they don’t have the same pull when the engagement distances are further than 2km. The expanded ranges really snub even their sabot belts while other IFVs still maintain decent effectiveness.

And what is Gaijin doing?

taking away all the long range maps and remaking them into Fist fight maps.

No argument here on that. Ruins a lot of the draw to ground vehicles. If I wanted to play the same three-lane map with different thematic designs while dealing with utterly toxic players, I’d play CS or LoL.

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