I thought I was going crazy when Aim-9L’s had a 100% hit rate against my Tu-95 in the event. Now I know why.
What a myopic viewpoint!!
apparently we only actually need 1 aircraft type - just put different flags and names on it and then all sides will be balanced!!
To be fair they are different bomb types - the 5000 is a thin-wall demolition bomb, the 9000 is a general purpose or even a penetrating bomb designed for use against ships (expected to be stationary in port or at anchor) and “military-industrial structures and factory buildings”
Accordingly they also have different fillings - the 9000 has straight TNT - which is not very sensitive, whereas the 5000 has a mix of TNT, RDX and aluminium powder - a common “unholy trinity” (eg various mixes known as Torpex, Hexotonal, H-6, etc) which greatly improves the explosive effect compared to straight TNT, but which is appreciably more sensitive.
Correct, FAB-9000 is for more bunker style targets, it’s why in afghanistan and the sort they were lobbed from Tu-16s/22s to hit bunkers and other armored targets.
And also yes, 9000 uses exclusively TNT, and is currently correct in game w/ explosive mass and equivalent as far as I’m aware.
Tu95 this. B-52 that. They are the most free easy kills known to man.
Air RB is just a race to who can get to the B-52’s and Tu-95’s first between 7.3-9.7.
Ground RB you have at the very least the Gepard / Cheiftan / whatever other SPAA’s that can take 1 small burst and take the entire thing down before they can even react.
Really shit job implementing them Gaijin.
Called it like a page and a half ago.
They are exclusively memes as expected.
Gaijin either gives the B-52H it’s ALCMs and sidegrades the TU-95 to a M-55 so it get it’s 3 big anti-ship missiles, or they just stay hanger queens.
That or they get downtiered which I doubt will ever happen.
Did anyone seriously grind them out expecting them to be any good? It was quite obvious that they were meme / collector vehicles. Just like the WW1 vehicles last year.
The soviets have borrowed harrier technology to achieve an heat signature like this
For real. Only use I can think is to bully top tier battleships from low orbit…
And also because this line up is just unholy (Sovetsky Soyuz battleship + Tu-95M)

Hi everyone, quick question. I just unlocked the Tu-95 and I’m having some issues with it in sim mode, and I don’t know if I’m the only one experiencing them. First, the RWR isn’t reporting any information; I’m not getting any search or lock-on data on my aircraft (I went into a 10.0-11.0 match to expose it to more radar, but nothing is displayed). And second, the AI gunners just aren’t firing.
Obviously not, no nato plane has the FAB-9000???
The exact same radius? that is still pretty small for one bomb drop and having to instantly rtb circle 2 times to bleed speed then land rearm and reclimb? Unlikely…
Bigger? Yes on the lancaster 12000 pd…
I really struggle to see what your problem is. That only russia got this exact bomb? that is pretty useless and a meme when you can just spawn a 4000 pd bomb and 2 2000 pd bombs with single bomb drops on the a2d1, a turbo prop ground attacker at 7.0 that can easily compete with early jets in upward spirals (and would easily slap both the b-52 and tu-95 out of the air with almost no counterplay given that they dont go at max speed)? With the b52 having a way more devastating loadout?
Why pick the most ridicolous thing to complain about? And a meme loadout after all, when 2 x fab 5000s or 4x fab 3000s are the vastly better loadout in 95% of scenarios?
Lmao 💀

Hrm, have you adjusted your RWR sensitivity previously? Check my reply on the main event page for screenshots for RWR sens. setting: Nuclear Thunder! - #6451 by SilentTracker
If it is already at 100%, sounds like it might be a bug. I do not know if there is a bug report already, if anyone has seen one, please share.
Hi, my sensitivity is at 100%. For me, it’s probably a bug; in one instance, an F-8 got behind me and fired an AIM-9C at me. I really should have seen it.
SPO-2 is rear aspect only
