Autoloaders "T" serie

so in nato autoloaders have firs ammo storage from 5-10 ammo depend on vehicle when u fire all ammo from autoloader storage the load is way longer or the crew need to load ammo on first storage . But russian T series all ammo is in one ammo storage and with nwxt update gaijin want to buff it. i have some questions…“watch video”

So experted players no carry full load off ammunitions because survivality… so in russian t seryes u no carry full ammo u have emply space in ammo sorage annd u fire more and more u have less amo with more empty space = the auto loader need more time to load the ammo because need to rotate more… but in game is a fix loading time… this not realistic and need to implemente in game…

In the game you already start as the loaded vehicle, the loader will pick up the closest ammunition, and in general everyone only carries APFSDS, I only carry 16 APFSDS so I never suffer detonations, in other words I didn’t see anything wrong. and I think you forgot that in the game the ammunition is already lined up and ready at the start of the match, if they are not spread throughout the magazine then it does not need to rotate anymore, stop crying about the correction that was made to the autoloaders

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so this auto loader no need to rotate?? in video work diferent or what? so in game is not realistical… and this how works u swich from apfsds to atgm ot HE ammo is ammo same lined up??? or magicaly ther next ammo wich is apfsds transform in atgm ot HE ammo?

Dude, the magazine in the video is practically empty, in the game it doesn’t matter how much ammunition you carry, it will always be aligned and ready to be loaded, it doesn’t get scattered, do you understand now?

and how works wheu u swich the ammo?“dude”

Just like blast doors being opened and being closed, autoloader rotation is not considered, same is applied to ammunition change, the loader doesn’t simply put the ammunition back to the stowage nor the proccess of loading is cancelled mid-loading, even though the loading proccess of MZ and AZ autoloaders follows a lot of steps not only the click of a button, if I’m not wrong you can’t cancel the loading proccess.

well thats how it works in game for all ammunition on tanks, if you have only one round left on the first ammo stage on the leopard or any other tank it doesnt matter the type of round that you choose it will be reloaded with the speed of the first stage, not with the slower reload from the second stage.