As Title says, ATGM fired from Tanks are either bugged or smt on my client side dosnt work.
I noticed, years ago when they added “jitter” to ATGMs that smt like my IT-1 has the issue now that it will not follow the Cursor after some distance anymore and starts to “lock” to like the closest 0.5 degree to it. Making it inpossible to hit smt that is a bit further away properly, making it basically a close combar vehicle.
Back then i tested this and it only happens in Live games, this issue dosnt excist in test drive. But i though, its maybe a balancing feature or cause IT-1 missles is old Gen stuff…
but now i notived the excakt same issue when i fired my BOLIT at the enemy SPAA sitting over 1km away from me.
Excakt same behaviour.
Replay Gaijin Entertainment - Single Sign On at 9:30
My question now… is this a bug or not? This is for years ingame now and i always thought its intendet to be like that… but on a BOLIT aswell? Dosnt make any sense.
Edit* U can test this in a Live game or a Custom Match by yourself, testdrive wont work as in Testdrive the ATGM actually works as i expect it. And its not the “jitter” function, as jitter would make the ATGM go “jitter” and not lock and fly to “next 0.5degree to what u aim i will go and if u aim 0.0001 right i will jump to 0.5 degree right of that”