Atgm fire on the move

whats the reason for some anti tank missile not being able to fire on the move?

many of these have stabilizer and use different missile and platform but all share the same issue, for a long shot that requieres high accuracy i’d understand the players would refuse to move for better accuracy but i dont understand the logic of this issue

at first i thought it was the method being either cannon or launcher but some like bmp2m can still fire on the move while having the configuration of a launcher instead of a multipurpose cannon so thats not the case

1 Like

only russia allowed to do this

11 Likes

That’s the same reason why missiles like the SS.11B are affected and defeated by the T-90A’s IRCM.

Russian technology can, as if by magic, defeat NATO technology. Always!

2 Likes

Because most NATO atgms are wire guided until u get Spike while Russia get beam riding missile (bmp 2m) or radio guided (It-1) so they are able to fire on the move. Technically u can fired TOW and such on the move but there is a risk of the wire being snapped.

But then there are also multiple vehicle with beam riding missile yet are unable or only able to fire at super low speed (AFT9, QN506, Roland, Stormer,…) yet u can’t fired those while on the move. Curios.

5 Likes

i struggle alot with this on AFT09 close combat lol cuz if youre moving it takes about 3 second for a full stop to be able to attack, in a game where people shoot at you as soon as one pixel shows in their screen thats a massive disadvantage

i once saw in a youtube video that there was a way to move within that limit of speed but i dont remember how

Gaijin keeping the myth alive that Russian vehicles are the best combat vehicles in the world!

10 Likes

Wire guided missiles should be impossible to confuse with optical APS, I don’t know why this isn’t ingame

because irl, the wire only transmits the guidance commands.
the launcher itself has an optical/IR goniometer which tracks the position of the ATGM relative to the crosshair.
it is the goniometer that is decoyed by the IRCM. not the missile.

later generations of ire guided missiles like TOW-2 and HOT-3 etc have coded pulses. which allows them to be immune to IRCM.

3 Likes

Cruise control stage 1 usually. At least that’s how it is on the Mephisto. You take CC1 and move at like 5km/h

1 Like

amazing, this works with reverse too? or its only possible to go forward

thank you bro

Never tried in reverse. Probably works as well. Jump in a test drive and check.

1 Like

It’s to protect guidance systems. It’s that simple.


ATGM topic.
Looks inside.
Posts boosting Russian equipment.

Gaijin and NATO are correct that Russian equipment isn’t great.

1 Like

No, it’s to prevent the wire breaking or tangling. It could be considered a doctrine choice which usually aren’t modeleld but it’s not a big deal as long as it’s applied evenly.

And the concerns are valid, abilty to fire on the move is given out very selectively,.

RE the bmp-2, that autocannon is in desperate need of an audit. It’s… significantly more accurate compared to its actual real life performance.

1 Like

Wow, exactly what my post said…
Also it’s given out exclusively based on what real life weapon systems can do.

You said “It’s to protect guidance systems”. It’s not the guidance system it’s protecting, it’s the wire on the missile.

Saying guidance system implies part of the tank, not the command wire.

My report on the Bradley getting radio guided TOW-2A/B Aero is still sitting as a suggestion, even if it is inplemented and the launcher deployment mechanic corrected (that is, removed entirely), I can still bet they wouldn’t allow it to fire on the move just like the AFT09 curiously can’t, like you said.

Also the ZTA3 can’t fire on the move despite this being reported and accepted multiple times now…they really aren’t beating the Russian bias allegations…

The sheer amount of delusion in this thread is insane. Throw a BMP-2 (Standard) missile at an M1A1 HC. See what happens.

1 Like

soviets HATE this one simple trick…

Go tell the US to make the TOW’s beam riding.

2 Likes

Have you people played ATGMs for the past few days and noticed something was off? That thing one-shots everything they touch now lol