This is just a suggestion to improve the QOF of this game mode.
-Unlimited lifes for defenders.
-Slower capture speed of the points.
-Dont allow any kind of CAS to deffender team, just deffensive/recon planes for less SP to fight the Attackers CAS, this would be possible by just blocking the acces to weapons capable of eassily destroy tanks like the APHE on yak9 or any kind of bombs/rockets,this planes would be just able to mark the enemies on the map, destroy artillery/AAA with the machine guns wich would be difficult because u are in 1st person.
-Common lifes for everyone in the attacker team (like 250 lifes and if they capture a point they receive +50 reinforcements for the entire team).
-Make planes go 1st person to nerf CAS.
-Make Axis vs Allies (nations like Israel or Sweeden just for mid tier/ top tier unless they let u use the WWII tanks from sub nations).
-Increase SP needed for planes with APHE/Strong CAS.
-Cooldown for tanks (if u use the Tiger for example and u die, u have to select other 2 tanks until u can spawn the tiger again so we avoid things like VFW spam, Tiger P spam,ARL-44 spam).
-More spawnpoints to avoid spawncamp.
-Deffensive bots for the the defenders team (like AT guns and maybe stationary Bot tanks acting as the defenders of the points) i mean, they are already in game and coded so they could put them and HE would be more usefull.
-Make it a 32vs32 game mode.
-Super Units when this game mode gets more BR’s (u get an exact amount of SP and that will allow one player use a super unit like an IS3 or a Maus, there cant be more than one super unit in the battle at the same moment).
-Reduce cooldown of artillery attack (to destroy campers or even to annoy them with a lot of arty so everyone is used to constantly move)