Is it just me, or is something wrong with the top-tier AGA? Before the patch it was no problem to win 5:1 AGA battles and now it seems to me exactly the opposite 1 out of 5 won. AIs seem faster, more aggressive to me. It’s not enough for the snail that the game itself is a crazy grind fest, it really needs to destroy everything that somehow works? The frustration of the game is starting to reach unplayable proportions for me and I’ve been playing this since the beginning. : ( Thanks for the comments.
My first match today was a win on Fulda. Second one (after the daily reset), on Mozdok, lasted 5 minutes. Damn planes strafed me over and over. I could feel something was very off. Stupid tank repair takes longer than for these Speedy Gonzalez tanks to get to our square. I got 396 RP and… 65 SL from that match. Also, 50% RP booster (for one match) for the second place.
Like what the freak, gaijin?!
I have a small chance of winning in APC (Bradley) but I’m barely catching on in tank, I’ve played AGA quite a lot so far so the change in difficulty is huge, two games today in M1 Abrams both lost within 3 rounds… plus it was Japan, that used to be my favourite and easy map.
Try to play at a different time. Often there are too many scrubs on the team with just few kills. You have to guestimate when good players tend to play. I was getting about 9+ wins out of 10, but will see how it goes with the new update. That’s top tier for air and ground.
Another attempt and another loss in the Ardennes. Once you die, you can’t get back into the game because I get killed 10 times trying to get back in. :,( Maybe those who design these maps should play in a random team and show us in a video how to do it. This way it looks like the developers hate their customers and want to bully them or get revenge, but I don’t know what for, I guess we play and pay for their work?
Ok another time, I only get one shot a day when I have to win and with this chance to win … : (
Have you noticed, you always get spawned BACKWARDS to the enemy? It’s the same thing in Air. This is literally hardcoded into the game. Often, by the time you turn around, you get shot in the arse. This entire concept of “fish in a barrel” is really stupid as well. Don’t even get me started on all the foliage all over the place obstructing your view. When you prepare to defend a point, you cut down things obstructing your view before the battle. Also, you don’t pick a point where you will be the fish in a barrel. The entire concept is just so amateurish in design.
Sinai is the worst and most annoying map, but I usually won it in top BR last couple of months. Didn’t have it since the update, but I’m sure they (stealth) cranked up the difficulty on all the maps. I just don’t like them doing changes and not telling their customers. It’s really shady. It’s been like that from the very beginning.
Exactly, at least give me a chance to take the position. IRL I love nature, I hate trees, bushes and grass in the game. Who the hell makes up these stupid spawn positions etc? :D I understand the game needs to be a challenge to get people to buy premium stuff and I have no problem with that. But this isn’t a challenge it’s bullying, I don’t get it and it certainly doesn’t feel like fair play or a balanced gaming experience. Anyway, it’s nice to be able to cry on the shoulders of someone who understands, thank you. Now I’m gonna shut up and die like a man for a while. :D
I dream of a realistic mode version of Assault. Id play it so often as its the war thunder version of zombies
Its getting annoying . Sinai enemy spawns in between rocks, they hit you, you cant hit them. On all maps, They seem to drive at max speed to the cap, and have their accuracy upped by 100%. Planes strafe you 5 times in a row. Last tank on a wave needs to make a kill, before the game will register if its hit.
Is was the only stable mode to grind modules for, but now the snail has made assault unplayable too.
Great job!
I’m thinking of asking the support how to play AGA? I’d be quite interested to know if and how they answer?
Support request sent.
*I would like to ask if you can advise me how to play Assault ground arcade (AGA)? After Hornet’s Sting is very difficult to almost impossible to win with a regular teammate. The battle usually ends around 3 rounds out of 11. After the first death in the game, it is usually impossible to respawn, Spawn position, is so poorly placed on most maps that it is very difficult to re-engage in battle (usually followed by many deaths in a row). And yet you can’t wait for the situation to get better when the inactivity of each player is absolutely critical. AGA in this state is almost unplayable and extremely frustrating. I play mostly top tier tanks. Thank you in advance for your reply. *
Sincerely
Safrik