Arcade games are over too fast

My last game was over in 8 minutes. The enemy team took the 3 caps, my team eventually fought back and took control and wipe out 75% of the enemy team only to have 1 grab a cap, the ticker went down extremely fast, I was watching it as I raced to the cap and it was going down ridiculously fast. Although my team was dominating we lost. Just annoying as if the ticker went a little slower we would have easily recapped the objectives and won.
Annoying as RB games the ticker goes at a snails pace. Also annoying as I wasted a 150% booster and had a annoying game.

Attached a screenshot and before people say ‘aw you got murdered’ the blue line was at 50% 2 minutes before, they just took 2 caps and it went down at 100mph.

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I tend to agree. I think that capture zones should take less points per second. (This is especially needed in Naval Arcade Battles too.)

Especially if most of the players are still in the match, the points should not go down so incredibly fast. But even with only a few players left on one side, I have still made comebacks and won. So, the score should/could be slowed down by 25% to 50% when one team has 2 cap zones and the other has 1, and especially when one side has 0 cap zones.