Aral Sea Map Is Woefully Unbalanced

Not sure who designed this map, but both team’s spawns can be camped from over 1km away. Either remove this map from the rotation or fix it.

I genuinely love this map tbh. Top 3 along with sands of sinai and second battle of el almein (dunes only)

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One of the few actually half decent maps at the moment imo. Just need to tweak some of the spawn cover a bit I think

Yeah, the overall concept of the map is fine, but the ability to shoot into both of each team’s spawns from so far away needs to be fixed because once the campers get overwatch on both spawns, the match is over. This is especially a problem because there are some very good hull-down places in the middle where a player can see both spawns and be nearly invisible.