Aral map out of map rotation?

You don’t even know what “variety” means lmao

Variety is “The quality or condition of being various or varied; diversity.”

You: “Losing variety equals gaining variety”

Me: “Losing variety equals losing variety”

Aral Sea was not a street fighting map in the same sense that Tunisia, Sands of Sinai, Fulda, and Spaceport aren’t.

Aral was absolutely a streetfighting map, nearly 2/3rds of the map was an urban centre and map control was dictated by which team controlled urban corner streetfighting, much like Spaceport/Seversk/Test Site/Ardennes/Hurtgen/Normandy/Campania/Quarry/Iberian Castle

Where are the urban centers on Fulda and Sands of Sinai? Fuldas issue is it larps as a large ranged map but it’s just travel to CQC, essentially an inflated Mozdok, Sands of Sinai has a town sure, there’s at least a choice of CQC and ranged combat, Tunisia and Maginot are the same. Finland offers more variety in the map pool than Aral Sea and that map is garbage.

You have absolutely no clue what you’re talking about.

Sweden is also hot garbage alongside Seversk.

3 Likes

It’s a business strategy bro

Create a feature where players can like or dislike maps

Pick the most disliked maps then set them to drop more frequently

Players can only ban maps with a premium account

Player buy premium so they don’t have to play shitty maps they don’t like

$$$ Profit $$$

  • Ban Seversk - get Test Site
  • Ban Test Site - get Golden Quarry
  • Ban Golden Quarry - get Sweden
  • Ban Sweden - get Alaska
  • Ban Alaska - get Sun City
  • Ban Sun City - get Abandoned Town

U n l i m i t e d - V a r i e t y

1 Like

Can Gaijin remove Alaska, Sweden, Abandoned town, Breslau, Attica, Holland and Ardennes from top tier rotation next?

2 Likes

Besides Attica and Sweden, I actually like those maps. They’re chaotic and reminds me of the good ol’ days of low tier.

why did they bring the bad map back

3 Likes

It’s unfortunately back

3 Likes

I HAD TO GO AND JYNX IT

I saw it today. it was top tier and it was awful until I was doing CAS, its so open for AGMs

People who hate it have bad taste. It is a great map for sniping (East side) and brawling (centre). Also, the flatness of the map, coupled with the lack of trees, makes both SPAA and CAS much more powerful. This leads to one-of-a-kind gameplay dynamics which are almost entirely unique to this map. I’m very excited to see it is back in rotation.

Good, map makes me hate life, brink back white rock

This map should have stay gone lol now I can’t block sweden anymore

Sweden is not my can of beans as well as most city maps when it comes to top tier (low tier they are fine). I like maps like Vietnam lots of multipath options and red desert huge map with lots of areas to maneuver and not be spotted.

So it’s bad taste to not enjoy getting CAS’d into oblivion? I’m also not sure what you mean, seeing as SPAA are less powerful (in engaging enemy aircraft) given the lack of cover/trees. It’s the flatness of the map that warrants either an overhaul on the topography, or a BR cap.

CAS is not overpowered except at top tier; neither is it in this map. Flat terrain makes SPAA massively more powerful as well as CAS, because enemy aircraft and helicopters are unable to hide behind terrain to do pop-up attacks. Visibility is something which benefits both.

I’ve seldom seen a competent SPAA player hide directly inside a forest, because you would never be able to see or hit anything in those conditions. Instead, skilled SPAA players hide behind cover that obscures limited angles of vision (the ones that would otherwise be the most dangerous) and leaves most other angles open for detection of enemy aircraft.

Missiles SPAA often have high minimum effective engagement ranges. If you were, for example, in the Advance to the Rhine map, you would have all the cover you could want, but would never be able to hit competent enemy CAS using that cover as well. The presence of excessive cover and concealment makes both CAS and SPAA less powerful. Playing the Tor-M1 and HQ17, I found both to be almost unusable on that map, but excellent on open maps such as Aral Sea. This applies even to IR SAM SPAA.

Aww man I miss seeing enemies straight outa spawn :(

Bro low to mid tier SPAA vs CAS are more imba compare to radar territory, when we have the computer to reduce human error it actually got better, you don’t find someone with 5-9 KDR on their ww2 junk SPAA because these things hardly survive every plane encounters, but you could easily find someone who is >3 on their radar SPAAs.